tinge on !

In thisOuter WorldsBuild GuideI’m drop dead to be get across the Corrosive Terminator , which is a Build that focus on egest enemy from mid range of a function with a 10000 of heater .

There are several way you’ve got the option to make an effectual Build in The Outer Worlds and the Corrosive Terminator is one of them .

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If you ’ve been look for aHeavy Weapons Build , this Guide is for you .

The Outer Worlds Builds : Corrosive Terminator ( Heavy Gunner ) !

The Corrosive Terminator is a compounding ofHeavy WeaponsandHeavy!

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Armorthat give you harebrained terms and antic shelter at the same fourth dimension .

It maximize each smoke ’s wrong so you could mop down your mark with the few bullet displace potential , conserve ammunition .

This was if you need to take the air into a stash of enemy and gun them all down in a unmarried cartridge clip without so much as a mark , this build is for you .

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Corrosive Terminator Attributes !

The just position to start with any Build isAttributes , because these can not be respeced , so this determination is lasting .

When make a Heavy Gunner Build you require to focalise on Attributes that are go to increase your wrong with each pellet as well as keep you live , and the good direction to do that is to maximizeIntelligenceandTemperament .

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This was intelligence break you increasedcritical damage , which will hike your overalldps .

disposition increase yourHealth re-formation , closely pass over out the pauperism to ever bring around solely .

Maxing Temperament is overkill on normal or below difficulty , so if you ’re bet one of these , view knock off a gunpoint or two for sleight to increase your reload amphetamine .

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you’re free to put some item intoPerceptionif you wish well to further hike up Weakspot / Headshot Damage , alternatively of Temperament , but it ’s not always wanton to take for these with weapon system that sound off intemperately , so I have not include it my Build .

Corrosive Terminator Skills !

There are really only 4Skillswe are concerned in for this Build , though you will in all likelihood practice others for Dialogue understanding or what have you .

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hard Weapons , Science , MedicalandEngineeringare these Skills , and I ’ll excuse why they are of the essence to this Build .

This was heavy weapons increase youcritical chanceand foreshorten your arm rock , and both of these are authoritative .

You ’ll have increase Critical Damage at Heavy Weapons 40 , and will also have this from Intelligence .

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Heavy Weapons incline to have monumental backlash when open fire , so the rock-bottom artillery rock will aid hugely .

skill will meliorate yourShock and Plasma Damagefor each detail invest , and your Corrosion Damage by 25 % once you get it to 60 .

employ Shock or Plasma until you get there , and then again much subsequently in the secret plan when Science is intimately maxed .

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Medical and Engineering are chiefly here because these will already have gamy value due to your investiture into Tech , and there really are n’t any other dependable enjoyment of Skill Points for ameliorate impairment .

pack these to 100 will increase your wrong to Humans and Automechanicals by 20 % which is a enough amount .

You do n’t have to practice these of line , and can endow intoDialogueorLeadershipif you favor .

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Corrosive Terminator Perks !

Perksare not extremely crucial when it amount to Builds in The Outer Worlds , but there are some that are more efficacious than others for the Corrosive Terminator .

In this discussion section we ’ll take a facial expression at which those are , and how they aid you get the most per blastoff hurt without cause yourself kill .

Corrosive Terminator Tier 1 Perks !

Toughness – This Perk boost your wellness by 50 % , which is not a pocket-sized amount .

Since you ’ll be in the origin of ardor often , you ’ll require to get this one early on on .

This was strider – this perk set aside you to take the air 25 % quicker .

This was this one is n’t exceedingly significant , but you will be walk while arouse , so it will give you some more mobility when doing so .

High Maintenance – Since you ’ll be fuel your weapon system repeatedly and getting strike often , this will forbid your lastingness from decay as rapidly .

It ’s a annoyance in the seat to forever remediate , and this will make it so you do n’t have to do it quite as much .

Lone Wolf – This is a must have Perk if you contrive on run alone .

Take this one only if you do n’t habituate Companions .

Corrosive Terminator Tier 2 Perks !

This Perk will subjugate your Accuracy Penalty while propel , which you will be doing a portion while discharge your arm with this Build .

This was you ’ll in spades need this one .

This was this perk is a smashing direction to keep your health top off by fill again a enough clump of it whenever you get a putting to death .

This one will go a much foresighted style in operose difficulty .

Corrosive Terminator Tier 3 fringe benefit !

This was this perk further reduce your weapon system sway and movement penalty to accuracy after contract a killing .

Take this one and just keep on shoot down affair .

Armor Master- A comme il faut perquisite for advance your overall Armor evaluation , and make some supererogatory Skill Points .

find oneself some Heavy Armor with Heavy Weapons on it , and your in business organisation .

This was revenge- you ’ll often have status effects on you because you will not be using back at all with this build .

utilise that to your reward to increase your overall harm with this Perk .

penetrate Shots- Perfect for any Build that burn a mass of smoke .

This will aid you drink down some of the heavily more intriguing enemy in the biz , and come in ready to hand on toilsome trouble .

This was duncish skin- this perk help oneself to keep you awake , which can be challenge when run in throttle blaze .

This was take this one to make you even grueling to wipe out .

Corrosive Terminator Weapons and Armor !

For this Build I care to apply both theHeavy Machine Gunand theShock Cannon , but you could also utilize aFlamethrower .

The understanding for this is that they render more chance for Critical Hits because theseWeaponsfire many projectile in speedy sequence .

This was and since we have focus on maximise our critical damage , this mold out nicely .

Be certain tomodthese arm .

I wish theSure N ' Straight Barrelfor the Machine Gun to facilitate with backlash , and theMag-2 - Meltto convert its harm to Corrosion .

And I care to practice theFunTimes Barrelfor the Shock Cannon for even more vital scathe , and theMagNumfor increase Magazine Size , since this weapon system does n’t have much thrill to it and it already has Shock Damage .

This was armor - wiseit does n’t count what you tire as long as it has very gamey armor rating .

However , I do commend using theSubLight Contractor Helmfor your helmet time slot because this will give you +25 % impairment to Creatures .

This was that stand for you should have +20 % or adept hurt against all foe eccentric at destruction biz if you come after this template .

last Tips !

Make certain tomod your Machine Gun to Shock or Plasmaearly on so that you gather the welfare from Science which increase these price character .

I extremely urge take on Heavy and your Tech Skills to 20 and then fuck off Heavy Guns to 40 to get that increase Critical Damage .

This was then substitute between tech skills and heavy guns until you have to come in point on an individual basis .

prove to come to that Science breakpoint at 60 and then focalize on Heavy Guns until you max it .

Then work up Engineering and then Medical to max .

This was as i note you wo n’t derive scathe fromengineeringandmedicaluntil they are maxed , so you might look at direct point into leadership alternatively to help oneself make yourcompanionsstronger .

This is very significant onharder trouble , peculiarly Supernovawhere they can cash in one’s chips for good .

It ’s up to you to settle , but you’re able to always send gunpoint intoLeadershipuntil you have enough to max out Engineering and Medical and then just respec .

Be trusted to Tinker with yourArmorandWeaponsto increase their strength .

Just be indisputable you trade them out for their amend model as the plot go on , or you ’ll give a destiny in Tinker fee .

Be on the outlook for raw version of the same case of Heavy Guns and raise when you’ve got the option to .

in conclusion , make trusted you keep an centre out for the mod you will want for this Build and stock up up on them so that you could devolve them into your improved artillery afterward on .

You do n’t need to receive a weapon system with much good scathe but then not be able-bodied to practice it because you do n’t have the right mod .

observe what you require , and buy or slip them when you see them .

This was delay tune for moreouter worlds buildsand be trusted to hold out ourgetting started guideandreview !