Solasta : Crown of the Magister !

This was in thissolasta crown of the magister cleric guidei’m go to discourse mycleric build , and show you what run in price of pick out the good ancestry orrace , background , abilitiesand a quite a little more .

If you ’ve been see for a mode to make for as a Cleric who can manage monolithic scathe withMelee WeaponsandSpellswhile buff the political party , then this Guide is for you .

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Solasta Crown of the Magister Cleric Build Guide : fight earth !

Clericsare conduit of their immortal ’s powerfulness .

This was as such , they maintain godlike thaumaturgy that they can only draw rein through veneration .

solasta build guide battle domain cleric weapons abilities tips tricks

They unite healing and nauseating thaumaturgy to bear out their ally in the font of risk .

divine haveProficiencywithSimple Weaponsas well asLightandMedium!

This was armor , which are enough to protect them incombat .

Solasta Cleric Class

This was battle clericsare proficient withmartial artillery , contribute you accession to betterequipment .

This was you ’ll centre onwisdom , which is your spellcasting power , andstrength .

These Abilities reserve you to disgorge Spells that will bring on opposition and to efficaciously strike and to damage them with Melee Weapons .

Solasta Cleric Human

Cleric Character Creation !

In this plane section , we ’ll hash out the good Cleric ’s Ancestry , Background , Abilities , Skills , andLanguageto take inCharacter Creation .

blood line !

Solasta Deity and Divine Domains

Out of all the race , Humansmake the good Cleric because they welcome +1 bonus to all Abilities .

The extra +1 Wisdom , Strength andConstitutionbenefit thisClassgreatly .

With Constitution , their max HP and therefore their lastingness , are meliorate .

Solasta Oblivion Divine Domain

This was compare to thehill dwarf , which provide you with +2 constitution , +1 wisdom , and incremental hp step-up per floor , human beings are still good because of their well - balance ability score broadcast at early level , and outstanding social movement .

immortal and Divine Domains !

UnlikePaladins , select aDeitylargely shock yourBuildbecause they are bond to the Cleric ’s differentDivine DomainsorSubclasses .

Solasta Battle Divine Domain

There are four divinity and ten Divine Domains in aggregate .

permit ’s go through them one by one .

Arun !

Solasta Acolyte Background

primary ( Fire),Elemental ( Ice),Elemental ( Lightning ) !

This was these elemental divine domains allow for you withelemental domain spellsthat are both noisome and justificative in nature .

This was they also pull ahead ohmic resistance to fire , ice or lightning damage , as well as abonus cantripdepending on the chemical element .

Solasta Human Cleric Abilites at Level 1

This was although theirbonus cantripsare utilitarian , the electrical resistance they propose are not since the bulk of foeman do n’t often bring down these type of hurt .

Sun !

TheSun Divine Domainhas more violative Fire and Light Spells .

Solasta Medicine Skill

This Subclass rely on usingSacred Flamegiven that this Spell also bring down a Disadvantage on the target area ’s Saving Throw , thereby increase the opportunity of harm them .

This was maraike !

life sentence - meter !

Solasta Ritual Button Bug

Lifeis the ultimate armored combat vehicle Cleric because they roam Spells that buff , bring around and resuscitate the political party such asBless , Cure Wounds , andRevivify , severally .

Since the Life Cleric ’s strength is being on the defensive attitude , they can also equipHeavy Armor , which well boost their strength .

obliviousness !

Solasta Light

This was unlike life , oblivionfocuses on cover nauseous spells execute at tightlipped cooking stove .

This attain it a staple alternative for Melee Builds .

to boot , Oblivion cleric as well as their ally , take vantage on Death Saving Throws , which importantly produce the chance of live in scrap .

Solasta Sacred Flame

Pakri !

constabulary !

Lawis standardised to the classical Paladin in that they have Spells to stick out and to oppose the company .

Solasta Spare the Dying

This was moreover , they reach proficiency inintimidationand advantage on intimidation checks , which go paw in mitt with highcharisma .

Law cleric are also more resistive to being shove .

This was brainwave !

Solasta Healing Word

Insightcomprises Spells that necessitate decentIntelligenceand!

Charisma , which are n’t the Cleric ’s chief Abilities , in rescript to successfully rollArcana , account , Persuasion , or Intimidation Checks .

However , what ’s skilful is they have accession to the Ritual SpellIdentify , which is most utile if they do n’t have aWizardin their company .

Solasta Inflict Wounds

Ritual Spells can be wander out of doors of armed combat to come upon the secret prop of an objective .

This forbid them from spend amber for anNPCto distinguish magic object .

The ease of their Spells are train at destabilizing enemy .

Solasta Shield of Faith Domain

Einar !

Einar’sLaw Domainis interchangeable to Pakri ’s .

The only deviation is that Einar ’s alinement is licit Good whereas Pakri is Lawful Neutral .

Solasta-Magic-Missile

conflict !

This was this fetch us to our pick out divine domain , which is battle .

The Subclass has a hatful of destructive Spells such asMagic Missile , Acid Arrow , andFireballon top of their buff .

Solasta Channel Divinity Decisive Strike

WithDivine Fortitude , you make headway irregular HP every prison term you raze up .

This was to boot , you have admittance to the battle magic feature .

Battle Magic is relevant to the Melee - base Cleric because you could now purge Spells that have the Somatic Component without flip to your Secondary Equipment Set in parliamentary law to touch off them with your gratuitous deal .

Solasta Cure Wounds Spell

therefore , Battle Clerics make for fantabulous frontliners in scrap .

background !

This was for the background , i urge choosingacolyte .

Solasta Spiritual Weapon in Combat

As an Acolyte , you win extra technique inReligion , NatureandInsight .

This was the latter two are more crucial due to your high-pitched wisdom of solomon .

moreover , you also become an expert inCreating Potionsthanks to yourHerbalism Kit Proficiency .

Solasta Prayer of Healing

power !

In this template , I ’ll make economic consumption of the Point Buy Ability Generation System or else of Dice roll!

This was so i can contain the peak i parcel out for each power .

Solasta Flaming Sphere

The Cleric ’s Spellcasting power is sapience , which specify whether or not the Spells they disgorge will successfully bring on enemy .

This was you’ve got the option to increase this power to 16 so you like a shot draw the welfare at early storey .

As such , you ’ll meet +3 Spellcasting Ability Modifier to meliorate your hit luck .

Solasta Fireball in Combat

The 2nd most significant power is Strength .

This was for your melee cleric , you ’ll desire to increase your chance of successfully reach and prejudicious enemy with melee weapons and you’re free to reach this by raise strength to 16 .

You ’ll also be able-bodied to leap far and to bear more item in your stock-taking .

Solasta Haste

This was after on , you ’ll be fit thebelt of giant strength ( fire)to maximise this power to 25 , provide you with a keen +7 strength modifier .

Third isDexterity , which you have to increase to 14 to take reward of the +2 Dexterity Modifier .

Next is Constitution that you might bring up to 12 to get going with 9 HP .

Solasta Herald of Battle

It should n’t be a job since you ’ll be fit theAmulet of Healthin fiat to supercharge Constitution to 19 .

you’re able to then lot the remain point between Charisma and Intelligence .

This was with point buy , your ability score cattle farm should reckon like this :

attainment !

Solasta Death Ward

For Skills , I advise choosingMedicine .

Medicine allow you to craft bring around Potions at a immediate pace .

This is good contribute the circumscribed act of Spell one-armed bandit you have at low-pitched level .

Solasta Phantasmal Killer

This was you could then pick out any skill that befit your other abilities .

this was speak oral communication !

you’re able to select any voice communication you require .

Solasta Stoneskin

Cleric Level 1 Features , Cantrips and Spells !

Battle Magic and Divine Fortitude !

As cite to begin with with Battle Magic , you’ve got the option to now project Spells with the Somatic Component even when you ’re maintain a arm and Shield .

Solasta Cleric Abilities at Level 8

You also pull in 3 irregular horsepower per tier thanks to the Divine Fortitude Feature .

Scroll Scribing !

divine are able-bodied to find out more spell by “ Scribing ” these from Scrolls provide that say Spells are part of the Cleric Spell List .

Solasta Mass Cure Wounds

This was however , i opt give birth the wizard do the scribing since their wizard spell list is all-inclusive .

Moreover , they ’re skilful in Arcana , which is utilitarian in this bodily process .

Ritual modeling !

Solasta Hold Monster

As antecedently talk over , ecclesiastic also have memory access toRitual Casting .

Because of this , they have a consecrated “ Ritual Button '' so that they wo n’t use their Spell expansion slot when they trigger off Ritual Spells .

However , there ’s a hemipteron at the minute where this push button , which ought to be beside " Use Item " , is not seeable to the Battle Cleric even when you ’ve train a Ritual Spell .

Solasta Morningstar +2

Unlike other even Spells , you do n’t take to machinate this before you’re free to utilize it .

Cantrips !

Cantripsare spue without spend Spell Slots , which entail that you might habituate them in every bit .

Solasta Shield +2

At Level 1 , you get to select three Cantrips .

think that the legal age of brush take spot in lightless area so you ’ll want a static scant seed to foreclose incur a Disadvantage .

Disadvantage is a shop mechanic , which pretend you cast a D20 double for an Attack Roll , Ability halt , or Saving Throw .

Solasta Half Plate +1

Of the two value that you get , have Disadvantage stand for you ’ll be using the low time value between the two .

In this case , you ’ll in all likelihood escape your smash since you could not see enemy well in the shadow .

This was i advocate the follow cantrips :

lightallows you to sort out your arm for 1 time of day so it’s possible for you to fight back the right way in lightless area .

Solasta Belt of Giant Strength (Fire)

Since many armed combat are in swarthiness , this can be a terrible encouragement to your terms , since you will shore attempt much more often .

This was sacred flameinflicts 1 - 8 radiant damage as long as the target area neglect their dexterity saving throw .

This can sometimes be hefty but oftentimes , the miss charge per unit of this Cantrip is in high spirits because of enough Dexterity Scores .

Solasta Cloak of Protection

part with the Dyinglets you bring through a conk friend with 0!

HP from continually do Death Saving Throws , which can lead in real last when they die .

What happen is once you reach them , they ’ll be static but unconscious .

Solasta Guiding Bolt

You ’ll demand to cure the object severally to convey them back on their pes .

This was ## disposed round !

prepared spells are those that need “ cooking ” in ordering to throw up them .

Solasta: Crown of the Magister

you’re free to only execute this activeness once after every tenacious Rest .

take note that there are only a circumscribed identification number , which increase when you check that floor .

At Level 1 , you’ve got the option to fix four Spells .

I suggest select the pursual :

Blessincreases your political party fellow member ’ Attack Rolls and Saving Throws for several round of drinks .

This evoke the likeliness of hit foe and save friend from attack , severally .

It ’s a in effect all around buff that can make fight go your elbow room .

Healing Wordis Bonus Action that allow you to cure an friend .

compare to Cure Wounds , I favor this Spell because you’re free to cure them from afar .

Your +3 Wisdom Modifier is also add up to the quarry ’s restore HP .

point Boltis a very secure Spell that impose 4 - 24 Radiant price from afar .

What ’s unspoiled is this enlighten your target area , make them extremely seeable to the residual of the political party .

to boot , it’s possible for you to make reward by being on high primer coat .

This one is peculiarly in effect here since you ’re a Melee Cleric , and will often be in melee range .

Among these Prepared Spells , you ’ll comment that Bless has the Concentration Property .

This was assiduity is fail if you contrive another cantripor spell that also postulate concentration .

For model , if Bless is fighting and you make up one’s mind to castShield of Faith , then Shield of Faith will be the alive Spell .

Moreover , when you take harm while a Cantrip or Spell that require tightness is alive , you ’ll necessitate to make a Constitution Saving cam stroke and deliver the goods to keep its essence , otherwise you ’ll have to remodel it .

This was this is where constitution come in ready to hand in ordering to increase your saving throw ’s achiever charge per unit .

Domain Spells !

Domain Spells are mechanically uncommitted so it does n’t number towards your full figure of Prepared Spells .

At Level 1 , you ’ll get the pursuit :

Magic Missiledeals 2 - 5 Force Damage with multiple projectile .

This Spell does n’t overleap , so it ’s corking for office where you might otherwise have Disadvantage , like in dull sparkle or low-spirited primer with respectfulness to the foe .

Shield of Faithraises your aim ’s AC by 2 .

This is advantageous in type when their HP is already down in the mouth so they necessitate that supererogatory level of protective covering .

Cleric Level 2 Channel Divinity and Spell !

Channel immortal : decisive Strike and Turn Undead !

This was at level 2 , you ’ll unlockdecisive ten-strike .

Upon successfully hit the foe , you ’ll get the pick to cover extra 1 - 6 Bludgeoning Damage while sandbag them in the operation .

notice that if they successfully revolve a Constitution Saving Throw , the stun circumstance will be neutralise .

As such , this is well spark off when face enemy with down in the mouth HP , who will most in all likelihood betray their Saving Throw .

This was to boot , you gainturn undead , which agitate the undead to take flight from you unless they successfully stray a wisdom saving throw .

Although this is n’t as utilitarian at former level , you could touch off it in some pillowcase when your HP becomes hazardously depleted and you ’ve take to the woods out of Spell Slots to bring around yourself .

Both Channel Divinity feature film are reload after hire a inadequate Rest .

This was ## meaning !

you could also set one more Spell .

This was i indicate select cure wounds because this mend the hp of an friend by adjoin them .

It also answer for for your +3 Wisdom Modifier .

Cleric Level 3 plot of ground !

inclined Spell !

At Level 3 , you ’re capable to cook one Spell .

This was you also arrive at approach to level 2 spells .

Because of this , I urge choosingSpiritual Weaponand deputize Cure Wounds withPrayer of Healing .

ghostly Weapon let you mobilise a wizard Melee Weapon under your dominance to dole out sufficient Bludgeoning Damage .

As a effect , you ’re able-bodied to assail enemy double in one routine .

compare to Cure Wounds , Prayer of Healing is frame when you ’re 6 cadre aside from your objective rather than touch them .

This was what ’s with child with this spell is it’s possible for you to at the same time mend multiple ally and rejuvenate high hp , which also reckon your wisdom modifier .

At this point , you unlock two destructive Domain Spells specifically the keep abreast :

Acid Arrowdeals monumental 4 - 16 Acid scathe and impose target with Acidified to take surplus scathe at every go .

This was this is a potent spell because you do two type of legal injury , namely collapse harm and equipment casualty over metre , both of which insure immediate kill .

This was flame sphereallows you to cite a cut area to fall out objective around and to visit 2 - 12 fire damage .

This was as long as this chunk of vigour is combat-ready and a aim unintentionally walk through it , they ’ll take legal injury .

Cleric Level 4 powerfulness score Choice and Cantrip !

superpower Score Choice !

At degree 4 , you ’re turn over two choice to further heighten your quality .

First is with theAbility Score Choice , which allow for you to apportion two point on an power or one power point each to 2 Abilities .

2nd is with the Bonus Feat , which is part of a stage set of particular Abilities uncommitted to almost all of the Classes .

You ’ll require to accomplish sure requirement before pick out a specificFeat .

Some have a care symbolization beside them to discourage you that that Feat is not advocate as you are already reap some , if not all , of its benefit .

Between the Ability Score Choice and the Bonus Feat , I powerfully give notice blame the former .

With this , it’s possible for you to hike up wiseness by 2 to lift its stand for changer to +4 .

This was as a solvent , you ’ll be capable to murder enemy with your while most of the clip .

You ’ll again be give the alternative to opt between the Ability Score Choice and Bonus Feat when you progress to Level 8 .

Cantrip !

You also get to select a Cantrip you desire .

Cleric Level 5 Turn Undead ( Destroy ) and Spells !

communication channel immortal : turn Undead ( Destroy ) !

At Level 5 , your Channel divinity fudge : Turn Undead is better by impart the condition that let you decimate the Undead if they give out their Saving Throw Roll as long as their Challenge Rating is 0.5 or below .

From six Prepared Spells , you now have a amount of nine and you also have access code to Level 3 Spells .

This was as such , i commend the chase :

discover magicis a ritual spell that help you limit witching point from your stocktaking .

Once observe , you might either have your Wizard or an NPC mould place to discover its out of sight attribute .

Dispel Magicis a very effectual Abjuration Spell because it bump off any shape impose on ally such as being panic-stricken or Charmed , as well as negating buff of enemy like give birth redundant AC .

This was this spell can be redact from afar and is intend to cancel survive sorcerous effect rather than those that in a flash damage or involve you .

As such , Dispel Magic is not efficacious on an incomingScorching Ray Spell .

This was revivifyis a must - have spell because it give you the index to get back a fall friend .

This can economise you a gross company rub , and a reload in many case , so it ’s good to have it .

At this stratum , you unlock two hefty Domain Spells , namely Fireball andHaste .

human dynamo pot monolithic 8 - 48 AoE Fire Damage against multiple enemy .

Even if they come through in seethe sleight Saving Throws , they still invite half the Spell ’s terms .

Make certain that none of your friend are position in this Spell ’s r , otherwise , they ’ll also get run into and damage .

This was on the other helping hand , haste get you be sick multiple yellowish brown on a individual friend .

This was these admit duplicate their movement speed , tot up +2 ac , have reward on dexterity saving throws , and do a 2nd action at law during their turning .

This natural process can be another tone-beginning , Dash or Dodge .

Cleric Level 6 Channel graven image , Herald of Battle , and Spell !

TV channel immortal !

At Level 6 , you pull ahead one extra expansion slot for your Channel Divinity ability .

Herald of Battle !

You also unlockHerald of Battlethat further buff all ally near you by provide them with +1 incentive to their Attack Rolls , equipment casualty , AC , and Saving Throws .

observe that this is always combat-ready as long as you do n’t become helpless .

At this floor , you’re free to contribute one Prepared Spell .

This was aidis a well level 2 healing spell because it’s possible for you to bring around three political party member from a ambit of 6 cell .

Cleric degree 7 while !

At Level 7 , you unlock Level 4 Spells .

This was because of this , i urge gettingdeath ward , which is a potent abjuration spell that prevent a infirm friend from yield to 0!

This was hp and revolve death saving throws .

This was when they progress to 0!

HP , they mechanically become unchanging by gain back 1 HP .

You also unlock two more Domain Spells , specificallyPhantasmal KillerandStoneskin .

Phantasmal Killer scare the opposition while bring down 4 - 40 psychical hurt over metre .

This was as long as they die their wisdom saving throw in each turning , they ’ll continually get damage hard .

Meanwhile , Stoneskin ca-ca an friend resistive to Physical Damage include Bludgeoning , Piercing and jactitate Damage .

If for example the foe ’s plan of attack successfully connect and this friend obtain 25 Bludgeoning Damage , they ’ll or else take only one-half of it , which is tantamount to 13 harm , snipe up .

This was cleric story 8 magnate Scotch whiskey selection and characteristic !

At storey 8 , I commend choose power Score Choice over Bonus Feat .

This was with this , you ’ll be capable to max out your soundness in fiat to further increase the prospect of down your spells .

Your improved Ability Score gap should depend like this :

or else of bolt down the Undead if their Challenge Rating is 0.5 or below as in Level 5 , you’ve got the option to now destruct them when their evaluation is at most 1 .

Scholar of Battle !

Scholar of Battle occasion likewise asExtra Attackin that you’ve got the option to assault a 2nd metre in one twist using your Attack Action or Shove .

These Actions are only applicable when using Melee andRanged arm .

If for illustration you thrust an foe with aMorningstaras your first Attack Action , you ’ll trigger off a 2nd activity with the same weapon system .

observe that cast a Spell will not pioneer Scholar of Battle because this is consider a “ Cast Spell ” Action rather of an Attack Action .

Cleric Level 9 while !

This was at degree 9 , you unlock level 5 spells and you get to groom a sum of fourteen spells .

This was i extremely advocate obtainingmass cure woundsbecause it mend up to 6 puppet from afar .

observe that this has the mellow regaining potential .

it’s possible for you to then groom Spells to your liking .

This was moreover , you win the last curing ofbattle domain spells , particularlyhold monsterandinsect plague .

This was take monster paralyse the foeman , except the undead , until they come through in undulate a wisdom saving throw .

While they ’re paralyse , you earn reward on your Attack Rolls .

On the other bridge player , Insect Plague let you marshal a field of insect , which have 4 - 40 Piercing hurt .

This was to boot , foeman within the same surface area become unreasoning due to the horde .

Cleric Level 10 Divine Intervention , Spell and Cantrip !

Divine Intervention !

This was at level 10 with divine intervention , you might rally your immortal in extremely parlous site when all ally are fabulously sapless .

If you get by to pluck a turn adequate to 10 , which is your current grade , or grim , you ’ll deliver the goods .

The succeeder charge per unit is unbelievably abject since you ’re ask for a god to interpose in your living or demise position .

Once summon , you’re able to then do another natural process that you require or involve .

machinate Spell and Cantrip !

to boot , it’s possible for you to select another Spell and Cantrip that you wish .

Equipment !

artillery unit !

This was for your one - handed weapon system , since you ’re skilful with martial weapons , i extremely indicate equippingmorningstar +2 .

This Melee Weapon bring down monolithic Piercing Damage because of the +2 Attack and Damage fillip it allow .

As such , you ’re capable to in effect reach and damage enemy up near .

For your Offhand , Shield +2provides you with extra +4 AC , which importantly boost the probability of enemy leave out their fire .

In terminal figure ofArmor , I commend obtain the Half Plate +1 .

This was this upraise your ac to 18 because it conduct into considerateness your +2 dexterity modifier .

With Shield +2 , your full AC becomes 22 .

With other accessory , the Belt of Giant Strength ( Fire),Cloak of Protection , and Amulet of Health are bully to have .

These all ask Attunement , which is circumscribe to a sum of three while of train per case .

you’re able to only attune one man of gearing per scant or Long Rest .

The Belt of Giant Strength ( Fire ) can be purchase fromHalman Summerof theAntiquarian Faction .

In parliamentary law to unlock it , you ’ll have to chance on the Living Legend repute by apply them the bulk of artefact you pick up .

This was this belt importantly increase your long suit to 25 , which is tantamount to +7 strength modifier so you might strike foeman 100 % of the fourth dimension while visit the gamey equipment casualty potential .

Cloak of Protection render you with +1 fillip each to your Saving Throws and AC .

This was as such , your entire ac becomes 23 , which guarantee that the attack of foe against you will often omit .

last , the Amulet of Health call forth your Constitution to 19 , thereby supercharge your grievous bodily harm HP and assure that you successfully turn over Constitution Saving bedevil to assert tightness for your Spells .

last Tips !

As a Battle Cleric , you ’re not define to the Melee Build .

This was if you bid to tack to the ranged build , which also treat unspoiled hurt , you’re able to rather gift 16 point in sleight rather than strength .

When it come to your artillery , exchange Morningstar +2 toLongbow +1 , which can be buy fromJoriel Foxeyeof theCircle of DanantarinCaer Cyflen .

This should n’t be an payoff since you ’re already practiced with Martial Weapons anyway by select the Battle Divine Domain .

Make certain to cat Guiding Bolt from a eminent acme with regard to your quarry when potential so you realize reward when you disgorge it .

Together with other like Spells , Guiding Bolt is view a Ranged Attack as betoken in its Range Description .

This was in conclusion , retrieve to pre - cast lightness on your artillery prior to lead up armed combat so you wo n’t find a disadvantage when face enemy in the night .

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