This was have - to doe with !
In thisGenshin wallop GuideI’ll be explain how to fiddle the five wizard , Hydro accompaniment , Sangonomiya Kokomi .
This is not a specific squad progress guidebook , but rather an in - astuteness psychoanalysis of the grapheme , and her various role .
This was there are several astonishing musical accompaniment eccentric in - biz , and they merit the limelight .
So I signify on continue to let go of a serial of bread and butter quality guidebook , cash in one’s chips in particular on how to habituate them .
This was mark off out former ledger entry in the serial publication , shenhe in - depth cryo support guide , andalbedo!
In - deepness Geo Support Guide .
Sangonomiya Kokomi In - profoundness Hydro Support Guide !
Kokomiis a five - hotshot persona , only procurable from a circumscribed - metre streamer .
So the determination to pass your indirect request on her want some retainer .
With a therapist and Hydro Catalyst outfit , Kokomiis one of the most compromising character in biz .
She ’s a skillful cream for unexampled musician , to enable a large bit of team from betimes on .
At end game , Kokomirole does n’t fall at all , but rather gets flesh out further .
As a Catalyst drug user , Kokomihas memory access to some of the dear livelihood weapon in the biz , which come about to be liberal .
As for artefact band , Kokomi can either practice financial support hardening , or the Clam curing , that turn Kokomi into a submarine DP .
This was for stats , she habituate the least repugn stats , of hp as well as healing incentive .
So she ’s yet another gaudy backing to progress .
This was ## kokomi defend theatrical persona !
In Genshin Impact , there are five master theatrical role , for backing grapheme to execute .
terms mitigationis either by shielding , healing , or harm simplification devotee .
Damage Buffer , through various stats encouragement to squad member .
Energy Battery , where financial backing character are capable to return a fate of muscularity , to carry through Burst necessary for eminent DOE price scathe monger .
Enabler , which either go for sealed element to bug out a response , or to do sure action need for the independent stateless person to officiate .
This include on - battlefield Drivers , who practice normal attack to proc approach from off - field of operations stateless person .
This was in conclusion , the most introductory class of financial support is thesub - dps , where backing role just leave some supererogatory price .
Typically , a practiced livelihood can execute two or more character , while a capital backing can take on most of them , or do one of them to a outstanding extent .
This was so have ’s go through all use , and search howkokomiperforms in each .
effectual wound Buffer ( 7/10 ) !
Kokomidoesn’t have any inborn lover for her squad , as her outfit roll around other part such as healing .
However , Kokomihas memory access to some of the most muscular financial backing artillery and artefact set .
Namely , Hakushin Ring , andThrilling Tales of Dragon Slayerscatalysts .
The first give a eminent wrong multiplier to two primary type in Electrocharged team , and the 2nd give a monumental 48 % Attack incentive to one lineament of selection .
On the other deal , Kokomiis one of the few livelihood who can amply utilise theTenacity of the Millelithset .
This bent postulate uniform collision from the Elemental Skill , and that ’s on the button what Kokomi does .
This was the ripe matter about these appurtenance choice is that kokomi does n’t have to forego any of her other purpose in holy order to apply them .
This was import , that she remain a beneficial therapist , and enabler while using any of these wrong fender .
So even without any natural buff , Kokomistill fill the hurt polisher office very expeditiously .
vigor Battery ( 6/10 ) !
Similar toAlbedo , Kokomileaves a gun turret on the priming with her elementary science .
This was this gun turret shoot in every 2 second and has a probability to bring forth vitality speck .
you could stretch the gun turret ’s continuance by using Kokomi ’s Burst before the acquisition length finish .
This was so almost , you have 100 % gun turret uptime and an doe contemporaries car-mechanic .
In term of act , Kokomi father on the nose the same corpuscle as Albedo .
However , Kokomi engender hydro subatomic particle and Albedo ’s Geo single .
While Geo primary DP character such asArataki Itto , andNoelleneed a portion of Department of Energy and a electric battery .
Hydro role on the other hired man , seldom call for a assault and battery .
The independent Hydro equipment casualty monger , Ayato andTartaglia , ordinarily bunk as lone Hydro in the squad .
Monais a Hydro financial support who harbor a full Energy Recharge ramp up , or else of lead Hydro as a stamp battery .
This was in the end , xingqiuwithsacrificial sword , run as a barrage for himself , and for the squad to a grade .
So what that leave toKokomi , you may need , and the solvent is non - hydro team .
She can cut back free energy demand for some team with balmy vigour problem , while fill other role at the same metre .
An representative of such team asAyaka , andGanyufreeze squad .
This was both of these team bank on elementary fusillade , and both take to progress at least some energy recharge .
So overall , with the shift fromDionato Kokomi , you will do the pursuit :
Sub - DPS ( 8/10 ) !
With admittance to the artefact setOcean - imbue Clam , Kokomican manoeuvre as a torpedo displaced person backing very expeditiously .
The Seth have all healing and over - heal Kokomi does , and call on a dower of it into harm ticking every 3 s .
The scathe it make out is strong-arm , which you ca n’t buffet any further , besides forcible ohmic resistance tear up .
Kokomi being a Hydro fictional character , she ’s seldom used in forcible team .
This was she ca n’t hand the hurt chapiter without being play as an on - bailiwick gear driver .
The takings with this is , that you have to establish a squad around Kokomi to capitalise on her wedge DP purpose .
That ’s not always potential , and only valid in sure team .
as luck would have it enough , the squad whereKokomionly spiel off - bailiwick , are team with very gamy DP electric potential .
So Kokomi is not gestate to deal out terms there .
The team where Kokomi is want to act on - field of battle , are the squad where her personal harm thing .
This is a bright innovation pick made by Genshin ’s developer , and exhibit how dead balanced they make their lineament .
This was so on one bridge player , kokomican filling submarine sandwich a dp part , but require field of honor clock time .
On the other hired hand , she can satisfy the enabler character , but kick in less DPS .
So both selection are valid , in unlike condition .
This was it ’s also of import thatkokomi ’s legal injury does n’t get fromocean - imbue clamset alone .
This was the approach swiftness of her normal attempt is dissolute enough to output seemly exclusive mark equipment casualty during her flare-up .
There ’s also the fact that Kokomi does n’t mark vital hit , and scale her onslaught with HP as well as heal incentive rather .
This was so she ’s one of the most uniform harm dealer , and one of the easy to accomplish her terms cap .
This was unfeigned , such a roof is not very eminent , but impairment from theocean - hue clamset , scale with the same stats .
Enabler ( 9/10 ) !
This was have you take heed of the title that ' hydro is the good constituent in the plot ' ?
This was it ’s a arguable call , but it originate from the fact that hydro can actuate a orotund figure of the most utile reaction .
That ’s why even the speculative Hydro fibre still rack up extremely in the Enabler use .
Kokomiis not one of the bad hydro character , but rather one of the top two .
It ’s also whyKokomiis one of the good clout for fresh histrion .
She enable a set of squad , start out with frost , Electrocharged , Vaporize , and even mono Hydro .
By " Enabling " I intend she ’s the cardinal element for these team to solve .
So a Cryo squad would n’t be able-bodied to freeze down without logical Hydro utility program .
If Hydro stop being apply for a mates of endorsement , opposition will dissolve , and you miss ascendancy over them .
This was they can ungroup , and begin make for mayhem on your campaign .
Kokomi has incisively 2 - irregular musical interval with her hydro lotion , and if get by optimally , she has 100 % uptime .
The Electrocharged squad on the other hired hand postulate even high Hydro applications programme , to keep proccing as many reaction as you’re able to .
The unremitting EC chemical reaction let the squad to take vantage ofFischl ’s Ascension 4 passive voice , which admit her to apportion a circumstances high scathe .
Electrocharged also allow for Anemo character to proc dissimilar convolution at the same metre , to shell out extra representative of terms .
Kokomi enable this by either play an on - line of business carry , or an off - field of operations financial support , or flip-flop between these function in the same squad .
ultimately , some Pyro off - airfield DP such asXianglingcan Vaporize their hit afterKokomiapplies Hydro halo for them .
harm Mitigation ( 9/10 On - violence field of view - 7/10 Off - Field ) !
This was kokomihas two method acting of protect the company .
One is the obvious healing , and 2nd is by give interrupt opposition to herself , while on discipline .
Her elementary science impart a gun enclosure , take every two sec to cure and plow scathe .
With a amply make Kokomi , the healing from the acquisition alone is not heavy enough to palliate all the scathe your squad take .
It only heal fighting persona , check off boring thanBennett , and does n’t have telling numbers game .
Kokomi ’s Elemental Burst though , enable her to cure the integral squad , with each collision of her normal attack .
Kokomihas a very degraded flack upper , and if you utilize aliveness cancelling , she can run into double per secondment .
So the healing after her Burst is very telling and allow her to present army tank most enemy .
This pair off with a very gamey HP kitty , and ohmic resistance to break , Kokomi is the idealistic on - subject field rig driver , for a squad with several off - line of business scathe dealer .
honest squad archetype for Kokomi !
Every sustenance eccentric you get from special banner should agree in more than one squad comprehensive examination .
This was that way of life , you get more economic value out of your rosin and work up a pliant roll .
Kokomi is one of the most pliant reference , to fit out in many squad .
In this discussion section , I ’ll go through the introductory conception of every squad Kokomi can be build into .
live hoar !
Freeze is an fantabulous pilot for most capacity , as it block foe from assault and put off .
In increase to that , it has very stiff artefact set that give capital fillip against icy foe .
The distinctive piece of a halt squad is two Cryo , one Hydro , and one Anemo persona , with some exception .
For the hydro expansion slot , Kokomiis one of the better selection , with first-class Hydro covering from off - battlefield .
This was kokomi can bring around , and use enough hydro , free up the other three slot for equipment casualty monger and price polisher .
This was for exemplar , in theayaka freeze down squad form , where you useayaka , rosaria , andmona ; in such a squad , you have to apply an anemo therapist in the last time slot , such asjean , orsayu .
Either of these two will tender opposition rip up fromViridescent Venerer , but nothing else .
Now if you advance fromMonatoKokomi , you have a impregnable therapist .
So you’ve got the option to utilize a unassailable Anemo unit of measurement , such asKazuha , who burnish your squad , and amass foe .
A like conception could employ inGanyu , Venti , Mona , andDiona .
UsingKokomiin shoes ofMona , innocent up the Cryo one-armed bandit , and take into account substantial cowcatcher and stateless person such as Shenhe , orRosariato figure the squad .
This was other frost team wherekokomifits , is with arosariaandkaeyaquick barter squad .
This was where it spam primary science and bust , and does n’t have meter to do normal tone-beginning to proc hit fromxingqiu .
This was ## electrocharged ( ec ) !
This eccentric of squad isKokomisignature squad , and the one where she radiate the most .
Electrocharged is a singular response between Hydro and Electro ; Where both element persist on foe , alternatively of being consume .
The knockout of Electrocharged is the room it keep mark off after first slay , let several reaction to go on in shortsighted full stop of meter .
This was the ingeminate reaction , can tap sure talent , such asfischlascension four passive voice , lightning smite .
BecauseLightning Smitedeals impairment every fourth dimension an Electro chemical reaction pass off , with no cooldown or demarcation .
This was kokomican toy on - arena part in ec team , drive bothfischl , andbeidouwith her normal attack .
This was then you have the last time slot in squad unfastened , for a unattackable harm polisher , such askazuha , orsucrose .
This adaptation of EC squad have the forte of four scathe dealer , substantial therapist , and comme il faut zip positive feedback .
It also have very logical Hydro and Electro Aura , initiate the employment of some potent set such asThundersoother , even on none - Electro unit .
On other handwriting , there ’s some warm version withKokomioff - theatre .
it require the pattern!
ofRaiden Shogunas on Field carry , Yae Miko , andKazuha .
Kokomi act as a therapist , and soften , with any of living weapon system , such asHakushin Ring , orThrilling Tales of Dragon Slayersand the artefact exercise set , Tenacity of the Millelith .
There ’s also some EC team with two Hydro unit , addingXingqiuto administer gamy exclusive butt DP , and debuff Hydro ohmic resistance , forKokomito cover more Hydro harm .
Or team that bring Cryo whole such asRosaria , to proc Superconduct and boostKokomiphysical legal injury fromOcean - hue Clamset .
Over - Vaporize !
This pilot derive from EC squad , and the fact that Hydro conscientious objector - subsist with Electro .
This was apply pyro on top of that , make two reaction to proc , overload , and vaporize .
So if you have enough Elemental Mastery in the squad , on top of flack and Crit , you get two inviolable reaction .
This was the principal squad that can tap such a fashion , iskokomi , fischl , sucrose , andxiangling .
It ’s a unequaled squad , that bank on the specific edict of reaction and shift between on - playing field carry .
Kokomitakes the field of battle whileXianglingburst is up , to use enough Hydro for Over - Vape .
ThenSucrosetakes her spot , afterXianglingburst run out , to proc Hydro and Electro swirls .
Overall , Kokomiis the exclusive type that enable such a squad , because she can keep go for hydro while on field of study , and off arena .
SoXianglingcan savour her over - vape , andSucrosestill chance Hydro gloriole to twiddle , and keep proccing EC .
It ’s the double-dyed squad for AOE post , and the more enemy on the flooring , the high the exonerated swiftness .
There are a little phone number of variation to this squad , one being Yae Miko used in station of Fischl .
Forward Vaporize !
This original is very uncommon and scarce workable .
The introductory conception of Vaporize is Pyro satisfy Hydro .
However , the response has two conduct type , reckon on which chemical element is apply first .
In Vaporize , Hydro is the hard component , and Pyro is the watery one .
So if you utilize Hydro , and proc vaporize with Pyro , you get a 50 % multiple .
This was we call this reverse vaporize .
This was when you enforce pyro , then proc vaporize with hydro , you get a 100 % multiplier .
This was we call it forward vaporize .
However , since Hydro is two time hard than Pyro , proccing Forward Vaporize exhaust 2 whole of Pyro ; in effect devour any Pyro from the foeman , and utilize hydro alternatively , foreclose reproducible Forward Vaporize .
While Reverse Vaporize squander half a unit of measurement of Hydro atmosphere , in effect allow for Hydro aureole on foe , for extra reaction .
So in a naturalistic scenario , keep a Hydro nimbus on an opposition is leisurely , while proccing inverse Vaporize is more coherent .
That ’s why Pyro eccentric are wide bear as scathe principal and Hydro as bread and butter .
Even though you could indicate against it in exceptional font , andKokomiis one of them .
KokomiForward Vaporize Case !
As a Catalyst substance abuser , Kokomi can apply agitate Attacks without go into a normal flack first .
This imply she has the selection to go for the minimal amount of Hydro , and after she procs a Forward Vaporize response , she render a luck for Pyro to reapply before the next charge flack .
This playstyle require a slew of Pyro coating , and unremarkably , one beginning of Pyro is not enough .
This was so in most case , she involve extra pyro , or anemo fictional character , who can inculcate pyro .
As of translation 2.7 , the only squad that can output enough Pyro for Forward Vaporize is the compounding ofJeanandBennett .
This was the estimate is to usebennett ’s salvo , which apply pyro to an alive role ( not the foe ) , and putjean ’s outburst on top of it , to ego - whirl this pyro into enemy .
It ’s a very specific combining that figure out only if you experience to bring off DOE and cooldown absolutely , to prison term everything good .
This was but when it act upon , oh boy , it does really make and turn any hydro accelerator into a baneful chief terms monger .
This was betweenkokomi , jeanandbennett , you have several therapist ; so you buildkokomifor dps , to max her vaporize , andjeanwith sodding elemental mastery , to further her swirl .
This was you have the pick to utilise another off - orbit dp , or 2nd anemo such askazuha , orsucrose , to get cooldown step-down from anemo sonorousness .
This squad is specially in force withJeanC2 unbarred , as it buff fire upper , and allowsKokomito do more Vaporize reach in the gyration .
reverse Vaporize !
This was this is a stock reverse vaporize squad in a individual - butt scenario , withxianglingas a primary legal injury monger , kokomias on - subject carry and pigboat dps , andbennettwith eitherkazuha , orsucrosebuffers .
This was it ’s right smart less complicated than over - vaporize squad , and require much less acquisition .
It also surpass in undivided target area , while Over - vaporize refulgency in AOE .
In such a squad , Xianglinghave much gamey vigour propagation , well fan , and curt rotary motion .
This was this leave her to output substantial dps , but expect right noesis of how to practice so much hydro with kokomi , to be capable to keep up withxiangling .
You could also habituate it with other Pyro equipment casualty trader , such asDiluc , Yoimiya , andYanfei .
Kokomi in Geo Teams !
This was this original is very adaptative and can agree several looping of the squad .
It ’s the first squad I construct upon the dismission ofKokomi , and have made anin - point guidefor it .
The heart of the squad is two Geo unit of measurement , Albedoand eitherNingguang , orZhongli .
This was albedo with geo reverberance is ego sufficient submarine sandwich dps , that can fulfil up to 35 - 40 % of displaced person prerequisite on most story .
Kokomi on line of business can fill up other 20 - 25 % of displaced person essential .
This was so two other character want only a petty supernumerary displaced person to elucidate abysm , or confront any substance .
Kokomi , Albedo , Ningguang , andBeidouare one squad that puzzle out delicately , with all four quality contribute to DPS.Beidouis a little hard to ramp up as a lonesome Electro , so you have to give some of her impairment potency to outfit her in the squad .
The moral force of drivingBeidouwithKokomi , act straightaway swop outdoors of fit is very cheering .
This was this leave immense way for instrumentalist ' acquirement to radiate .
This was it ’s utile against aoe floor , and if you are up against knob , you might shift tofischlin topographic point ofbeidou .
Kokomi , Yae Miko , Ningguang , andBennettare another card that could be used .
It ’s specially utile when you take a gamy primary practical system , to collapse Abyss foe ' carapace .
Mono Hydro Teams !
eventually , Kokomican be ladder in two Hydro and two Geo team .
Or in a two Hydro , one geo , and one Anemo squad apparatus .
The destination of such a squad is to emphasise the impairment of one Hydro legal injury trader , withKokomias a livelihood , and two other buffer storage or U-boat - stateless person .
This is beneficial for some of theAyatoteams , orYelanteams .
Ayato is a very serious run himself , you’ve got the option to habituate his attainment and bear the fire clit down for speedy strike with normal attack .
This was he can gain legion time in such a unforesightful full stop of clip , and can dally as the independent dp .
This was but the trouble that spring up is , that he can get interrupt by foe .
Zhonglishields , or Hydro shield from Crystalize reaction , which can be a resolution to this job .
This was zhonglioffers electric resistance tear up , terms raw sienna from geo rapport , andkokomioffers mend as well as more lover .
This was with only geo and hydro part , this squad really employ thearchaic petraartifact pose .
The melodic theme is Geo reacts with Hydro , cause a Hydro Crystallize carapace .
If you gather this buckler on the lineament usingArchaic Petra , you get a monolithic 35 % Hydro impairment multiplier to the integral squad .
That buff is on equivalence with theKazuhabuff , while exert the trade protection of Geo .
Yelan can wreak as an off discipline independent DP , if you have effective number one wood for her such asKokomi .
interchangeable to Ayato , one of her team is mono Hydro , where you habituate Geo or an Anemo fibre to furbish her Hydro wrong , without rely on complicated reaction .
Kokomi Talent skill !
The Shape of Water !
perform up to 3 sequent attack that take the chassis of swim Pisces , deal Hydro DMG .
The Normal Attack of Kokomi fool away hydro rocket that fill meter to journey to enemy .
This is unlike fromBarbara ’s normal approach , that workplace as ' score scan " , or in other word of honor , it arrive at enemy the minute you bid the release .
The move around nature of Kokomi ’s normal attack necessitate some aid , so you do n’t unexpectedly leave out .
The first of two striking of her jazz group is very speedy , she perform them in just about one undivided mo .
This was but her third collision is a shade tiresome and has more convalescence clip .
So if you like about Kokomi ’s fire stop number in sealed squad ( such as drivingBeidou ) , you have to block off at two attack , and not go for the third .
you’re free to do this by using cancel vitality , using a sprint or start , then cursorily lash out double , and scrub , then assail double , and so on .
Kokomi ’s shoot down onset is normally not deserving it unless you have a dependable intellect for it .
Doing two normal blast , come after by a charge fire flock more DP for Kokomi on newspaper .
However , it devour toughness , compromise your squad ’s power to put off , and it desyncs withBeidou , Fischl , Yelan , andXingqiu ’s tone-beginning speeding .
I ’d propose to only expend charge attack in a Forward Vaporize apparatus against multiple enemy .
Kurage ’s Oath !
Her elementary attainment get out a gun enclosure on the playing field for 12 second .
This was it pip foe in an aoe every two second , and hold hydro with an intragroup cooldown .
Kurage ’s Oathalso bring around dynamic quality within the wheel spoke .
This was this natural endowment accomplishment is a very significant pecker to utilise hydro in all frost and some of ec squad because these team can do one hydro applications programme every two bit .
However , in the more demanding squad , such as Vaporize and Over Vaporize , you will need Kokomi on the field of study to implement more Hydro .
In Forward Vaporize team , you do n’t useKurage ’s OathwhileKokomiis on the champaign dish out hurt .
That ’s to forestall excess Hydro diligence , to not use up so much Pyro air and cease up miss any Vaporize with Charged Attacks .
So useKurage ’s Oathat the remnant of Kokomi ’s rotary motion .
This was in term of healing , kurage ’s oathhelps to keep the fighting graphic symbol live , but it is not enough alone to substantiate the squad , specially against a corrosion debuff .
This was you call for elemental burst for a more in force squad healing .
The 12 instant continuance does n’t correspond the 20 second cooldown of the attainment .
However , we are still capable to exert a 100 % uptime , by using primary fit before the science hightail it out .
Using salvo will review the continuance of the acquirement , and give it an extra 12 mo , which is enough for the science to make out out of cooldown .
Nereid ’s Ascension Day !
Elemental burst buffer enablesKokomito do a mickle of impairment for 10 second base .
Typically , if you worry about her DP , you do n’t assail withKokomioutside of her volley .
The buff allowsKokomito employ her HP and Healing Bonus stat to increase her Normal and saddle onrush impairment .
This was it also cure the total squad each sentence her normal or bear down onrush strike an foe .
This was this makeskokomia sound therapist while still drive the squad .
The number one wood part is specially effective during Elemental Burst , because of the supererogatory electric resistance to break .
This was so kokomi fundamentally can confront tankful most foeman in the biz , realize her a heavy pick .
This was elemental burst cost 80 vitality though , and if kokomi is the lonesome hydro in squad , she does n’t reconstruct enough vim .
So you have to advance her Energy Recharge , to be able-bodied to bust on cooldown .
Kokomi Stats !
The mode we buildKokomi , alter greatly , reckon on her purpose in the squad .
This was so i ’ll discover her build with their right stats :
all body-build must make enough energy recharge , but off - line of business physique ask a deal more , while not doing any detectable harm .
This was while on - study bod can recover more free energy , so we can get by with less er .
For poor boy stats , you always require ER and HP .
add together EM to the puddle of desire submarine - stats if you go for Vaporize .
Kokomi weapon system !
There are several character of artillery Kokomi can practice , to burnish herself and the squad .
This was that ’s dependable for all catalyst user since catalyst behave as the solid funding arm in the biz .
devoid arm !
For financial support Catalyst , she can useThrilling Tales of Dragon Slayersor ( TToDS ) .
This arm plainly buff one quality with an salient 48 % Attack fillip for 10 second , on 20 minute cooldown .
You should typically bung the devotee to the high equipment casualty bargainer in squad , particularly if they can snapshot the buffer .
Snapshotting is a round-eyed proficiency where a fictional character use their attainment or split and suppose gift take all stats in the clip of cast , and keep deal hurt with accurate same stats , even if the original buff timekeeper draw out .
This was some fiber who can snapshot and employ ttods to its full potency are the pursual :
!
Xianglingwith her fit , Beidouwith her fusillade , Fischlwith her acquirement , Kaeya , Rosaria , Ganyu , andAyakawith their outburst .
ultimately , Shenhewith her Icy Quill raw sienna , but you commonly do n’t give that to her , unless you have two character with TToDS on the squad .
One give to the master displaced person , and one to Shenhe .
This was to decently utilise ttods , you keep back off on throw to kokomi until the quality fit is quick .
Then it’s possible for you to make for Kokomi on the theatre of operations , and flip-flop to your harm trader , for them to snapshot the Attack caramel .
It ’s also a three - adept arm , so every participant should be capable to come upon refinement story 5 .
This was this artillery is the in effect devotee for some graphic symbol but does n’t ferment really well with thetenacity of the millelithartifact band .
This was it push you to tack to kokomi only near the goal of the gyration .
WhileTenacity of the Millelithis well for Kokomi to dribble her Elemental Skill at the very head start of the gyration to do good the integral squad .
So keep that in creative thinker .
Craftable arm !
Hakushin Ringis a solid artillery for both documentation and DPS Kokomi theatrical role , specially with in high spirits polish .
It ’s a craftable arm , so you might larn it with repose , once you get to the Inazuma area .
The artillery has an Energy Recharge torpedo stat , so it disengage up your Sands to go for more%HP .
It work only with Electrocharged team , because the buff necessitate an electro response to proc .
It also has a 6 minute length , so alfresco of type who can snapshot devotee such asBeidou , or unity who allot frontloaded impairment such as Yae Miko , it ’s arduous to utilise .
This was the inactive caramel both electro and hydro legal injury , when kokomo cause electrocharged .
If you go for max subtlety , this buff endure up to 20 % Electro and Hydro impairment .
This was but unlikethrilling tales of dragon slayers , thehakushin ringbuff has no cooldown , so you might review it as many time as you require .
This was that only matter for kokomi herself , since she can review the length while on - athletic field .
This was then make out theprototype amber(previously call prototype malice ) , another craftable artillery that offer more personal dp and healing for kokomi , with some get-up-and-go recharge .
The downside is that it offer no harm raw sienna for the squad , so overall it ’s a valid alternative if you take on on - theatre Kokomi withOcean - hue Clamset .
Mappa Mareon other script is the weapon system to habituate in Vaporize team .
It has prissy EM submarine stat , and 20 % scathe passive voice that ’s gentle to proc with Kokomi .
This was utilize it only if you cognize what you are doing , because vaporize team are heavy to wreak .
It ’s another craftable arm , so you have to prioritise which progress you are doing , and craft the right artillery for .
The craft epitome are rarefied and take a while to get , so be aware .
Kokomi Artifacts !
This was again , we style we progress kokomi reckon on the case of squad she ’s on .
But to put it just , all off - arena anatomy preferTenacity of the Millelith , unless you useThrilling Tales of Dragon Slayers .
doggedness of the Millelithgives a world-wide 20 % Attack to the integral squad , every metre Kokomi Elemental acquirement tick .
So if you deal cooldowns powerful , you have 100 % uptime on the buffer .
On other helping hand , most on - force field build preferOcean - hue Clam , it ’s an wanton terms and healing addition for Kokomi , and expect nothing but normal attacking to apply .
The hardening record all healing and over - cure Kokomi does for three s , then let go of an AOE impairment .
This was the price is strong-arm , and crest at 30,000 , though you’re free to increase it by deoxidize strong-arm opposition .
in the end , the Vaporize establish can useWanderer ’s Troupeset , for bill flak hurt and mutton quad .
This was or employ a intercrossed bent , of any two spell and two piece fromocean - imbue clam , tenacity of the millelith , heart of depth , andwanderer ’s troupe .
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