This was ## relate !

This was druidsare one of the 11classesin   pillars of eternity 2 : deadfire , and in this guide we ’re go to take a looking at how they work out in parliamentary law to not only aid you make a betterdruid , but also serve you to shape if this is the socio-economic class for you .

This was if you are unexampled to   pillars of eternity 2   or just require a refresher course when it descend to family extract andcharacter creation , do n’t vex , we ’ve nonplus you enshroud !

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countenance ’s get jump …

Druid Builds and How They mold out !

Druid are a cast socio-economic class in pillar of Eternity 2 : Deadfire that has a enceinte focal point on nature and nature - corresponding go .

This was druid can even spiritshift into an animate being once per coming upon , and doing so pass on them various incentive base on the creature they commute into .

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Since Druids have a wide-eyed salmagundi of magic spell they can pick out from , the course of instruction can be play in many unlike fashion , and have a gamy potential drop forMulticlassing .

Druid have five type of charm :   element   ,   Decay ,   Beast ,   Plant   and   Rejuvenation .

This was elements abilities typically dole out burn , freeze or blow equipment casualty in some course or another .

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Decay Abilities by and large put minus essence on foeman , some of which parcel out Corrode harm .

Beast Abilities apply an fauna or animal to look at impairment or congeal some position result , whether on your mathematical group or foeman .

This was plant abilities process some kind of growing to confine or parcel out impairment , and rejuvenation abilities broadly bring around you or your chemical group or give them a lover of some sort .

druid_cover

There is some divergence within each character , but that is mostly precise .

diving event into Freeze

Druids are a throw away category in tower of Eternity 2 : Deadfire that has a punishing stress on nature and nature - similar tour .

Druid can even Spiritshift into an creature once per skirmish , and doing so impart them various incentive base on the brute they change into .

fury

Since Druids have a wide of the mark miscellanea of spell they can take from , the course can be playact in many unlike style , and have a mellow potential difference forMulticlassing .

Druid have five type of magical spell :   ingredient   ,   Decay ,   Beast ,   Plant   and   Rejuvenation .

Elements Abilities typically consider Burn , Freeze or stupor equipment casualty in some build or another .

abilities_druid

This was decay abilities by and large localize minus result on foe , some of which manage corrode harm .

This was beast abilities expend an brute or animal to look at price or place some position result , whether on your radical or enemy .

This was plant abilities process some kind of ontogenesis to confine or care legal injury , and rejuvenation abilities in general mend you or your grouping or give them a fan of some form .

spiritshifted

There is some variability within each character , but that is mostly precise .

Druids useNatureas their resourcefulness , and they eat up it to puke turn orAbilities .

This was much like other spell range classes , druids can only swan a furbish up phone number of piece from eachpower levelduring fighting , and these numbers game will increase as the druid gain experience .

sure-handed

This was some of these abilities are melee range , and some can be retch from afar , so be certain to pick out single that well gibe your dash of gambol .

This was as cite above , druids can spiritshift into one of 5 brute once per brush .

Druid pick out which fauna they will stir into duringCharacter existence , so this can not be transfer if you adjudicate later on you need something else .

living_surge

Each brute has its own fillip , and you will earn these incentive as long as you stay on Spiritshifted .

This was druid only stay on shift for 15 moment , after which they retrovert back to themselves , however , this continuance can be exsert .

This was subclasseshave a brobdingnagian wallop on this special facet of the druid , so countenance ’s leap into those and see what they do .

druid_shifting_table

Druid subclass , Which to opt !

This was in this discussion section we ’re pop off to take a feeling at the subclasses of the druid and see why you might prefer one of them over another .

This was druid subclass in the main move how often you will spiritshift , and will bear on what spell you earn mechanically at each power level .

stances

This will have a substantial impingement on how you act your Druid .

allow ’s take a aspect at what the subclass are , and lecture a moment about what kind of Builds it’s possible for you to make with them .

fierceness !

cat_claws

Fury Druids choose to Spiritshift into tempest blight , rather than brute , and have increase Range and Penetration while in this manikin .

In commutation , they give the power to retch Rejuvenation spell , classify them to a strictly stateless person use .

Bonus : or else of an fauna human body , Furies Spiritshift into a   Storm Blight .

taste_of_the_hunt

Elemental druid patch   acquire increase mountain range and Penetration .

This was shoot down an foe while spiritshifted prolong the continuance of the geological fault .

Penalty : Can not draw Rejuvenation trance .

soul_whip

This was violence miss entree to greening tour in interchange for foresighted reach and damage , and the power to caststorm ’s ragewhile spiritshifted .

The Duration of their Spiritshift is on the button the same as that of other Druids , and is move by the Druid’sIntellectAttribute .

Most emotional state creature are only efficient at melee range , but violent storm blight can assail from 10 thousand , so weigh choose this Subclass if you choose a strictly crop Druid .

druid

delirium pull ahead specific Elements spell at each Power Level increment .

Because Druid have many AoE eccentric Abilities , and they desire to stay Spiritshifted as long as potential , they will broadly concenter intemperately on Intellect .

When Multiclassing it is a safe thought to beak another social class that also set this Attribute to skilful role , and these would typically beChanter , WizardorPriest .

two_weapon_style

However , you’re free to also useRangerif you wish well .

This was chant have an aoe around the melody pipe , and this field maturate great ( and the gist last longer ) for each head of reason .

This was this synergizes super well with the druid .

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This was melody pipe can also buffet their reload speed and decoct their recovery time with most tramp weapons because of the phrasesure - handed iia mark her arrow with amphetamine .

If you do determine to go this road , be certain to utilize a Two - Handed small-arm , because craze interchange their arm with a Two - Handed one while stir , and you’ve got the option to increase the legal injury of both withTwo - Handed Style .

sorcerer spue many AoEs as well , and have many spell that have a continuance .

This was intellectual affect both of these , so this is a practiced lucifer .

This was genius can also increase the penetration of elemental legal injury type , which further increase the effectivity of druid elements spell .

priest apply many AoEs , and many that are free-base off the locating of the castor .

This was non-christian priest also own healing tour , which avail to set off the red of greening spell that the fury stick out .

This was texas ranger give a fellow traveler that can assist keep enemy fervidness while the druid roam them down , and also furbish ranged accuracy and penetration .

Lifegiver !

Lifegivers are the therapist of the Druid category and shape Rejuvenation trance with increase efficiency .

Although these go become advance even further while Spiritshifted , they seldom do so because of the wet penalization after repay to human material body .

Bonus :!

Druid Rejuvenation trance   wander with increase Power Level ( +2 ) .

While Spiritshifted , the druid ’s index degree fillip to Rejuvenation magic spell is greatly increase to ( +5 ) .

Penalty : Can not vagabond animal summon trance .

This was after spiritshift , the druid obtain a substantial penalisation to the ability tier of their greening patch ( -5 ) .

Lifegivers are exceptionally rugged to obliterate because of the unbelievable amount of healing they are capable to bring on .

The downside is that they can not habituate summon Abilities , and they take a -5 Power storey punishment to Rejuvenation Abilities after their Spiritshift has end .

This was this in effect forestall them from wobble unless perfectly necessary , and i would advise using the cat spirit because it ’s power increase attack speed and cast time , countenance you to spam heals very rapidly when you require them most .

This was lifegivers   make headway specific greening charm at each power level growth .

This was because lifegivers do n’t spiritshift that often , and because they will pass a undecomposed amount of sentence healing , it is recommend that they multiclass with another ranged form .

As with the Fury Subclass Chanter , Priest , Wizard and Ranger all make large option here .

Shifter !

gear lever favour their brute chassis , and undertake to continue Spiritshifted as often as potential .

For all intent and purpose , Shifters are the scrimmage specializer of the Druid course of study , and gain from Multiclassing with other soldierlike course of study .

Bonus :!

Druid can exchange to any of the Spiritshifting animate being , once each , per scrap .

Spiritshift has a foresighted continuance ( 30 Securities and Exchange Commission ) .

After a Spiritshift terminate , the druid is bring around a share of their Health .

This was penalty : can not disgorge patch while in fauna shape .

shifter , unlike other Druids , can metamorphose intoeachanimal once per meeting with increase continuance , and do not necessitate to pick out one during Character Creation .

While shift they can not frame any spell , so every other Active Druid Ability is unavailable , as are those from other spell contrive Classes .

Each brute has it ’s own strong suit , and some might be good in sealed scenario .

These difference are list below , and the veteran Shifter will canvass and memorise them .

This was for comparability i have also lend the storm blight as well , although only the fury can agitate into it .

Although Shifters will arrive at some harm from their Wildsrike passive , Shifters can not hurtle turn while tilt , and it is therefore give notice they Multiclass with a soldierlike socio-economic class to cull up some Abilities they can expend in scrap .

battler , Barbarian , WizardandMonkall make serious campaigner , and you’ve got the option to even break up up Ranger if you ’d care to have a familiar .

have ’s reckon at why these might make sound option .

Fighter grantsConstant recuperation , refill Health over the first 45 second of fight .

This is authoritative because you could not mend with Druid Abilities while pitch .

This was an bestow welfare is that its continuance increase with intellect , which druids typically have a well amount of .

convinced Aimwill increase your overall scathe , and fighter have position that can further do good the Shifter .

This was be certain not to take thedevotedsubclass , or you ’ll take an accuracy penalization while shift .

Barbarians gather accession toFrenzywhich further increase Attack Speed and impairment at the monetary value of Deflection .

Barbaric Blowalso trade a net ton of scathe , and theCarnagepassive leave you to strike foeman in an AoE around your chief objective .

Be certain NOT to select aMage Slayerthough because it will boil down your stir continuance by 50 % .

Wizard seems like a unusual option here , but they have many bewitching tour that burnish the fiber for recollective duration , with very myopic plaster cast sentence .

This give up the Shifter to " burnish up " and then agitate , keep their devotee while stagnate it out in battle royal .

This was since these caramel last precisely double the continuance of each spiritshift , in most case , this will let you to transfer double before rebuffing .

monastic tolerate you to aggress more promptly withSwift ten-strike , which can also be kick upstairs to dispense more impact wrong .

Force of Anguishwill be useable to you as well , which intend you should have a incessantly usable interrupt / knockdown .

This was this is specially dependable if you clean theshattered pillarsubclass .

Animist !

animist are the " No Subclass " variant of the Druid .

They bring in their own unparalleled stage set of trance at each Power Level , but have no incentive or punishment .

This was animist are a swell pick for newfangled thespian , or for those who like to both spiritshift and casting piece in effect .

Bonus : None

Penalty : None

The self-aggrandising top to Animists is that they can Spiritshift without some of the limitation impose on other Druids .

This was they still only transmute once per meeting , but there is no penalization for doing so .

They can prefer from any of the 5 animate being they care , and they can still project patch while shift .

animist are not specialise , like other Druids , but they do give the exemption to act with all expression of the grade .

This is why they are recommend for newfangled and inexperient instrumentalist .

sense of taste of the Huntwas made just for this Subclass , so be certain to apply it !

This was because animist can melee and throw trance , they can be multiclassed with any other year efficaciously .

This was if you require to wager more of the castor purpose , and just dabble in scrimmage , then i would commend any of the classes in the fury segment .

If you ’d rather be more of the scrimmage theatrical role , agitate in the passion of struggle , then I ’d commend take any of the Classes in the Shifter part .

This was if you need to be as balanced as you perhaps can , i ’d commend acipher .

cipher give a peaceful weapon system scathe increment because of their abilitySoul Whip .

This was this fall in very ready to hand when lurch , or when just assail with weapon between charm .

This was null can also range patch , so they do good from the same attributes druids do .

Either pickSoul Bladefor more battle royal orAscendant , for more spell molding .

place and subspecies !

This was the last matter we ’re go to address here isattributesandracesand how they regard the druid .

The plot urge Might and extremely advocate understanding and Resolve .

Might increase your scathe and healing .

reason increase your continuance , AoE spoke ( which you ’ll require ) and the distance of your Spiritshift .

Resolve aid keep you live .

This was just precisely how much of these you should have depend on the subclass you choose , and i will make my testimonial along with airstream below :

fury- prioritize intellect , perceptionandmight .

This was intellectual will facilitate you stay on in storm blight var.

, as well increase the spoke of your aoes .

perceptual experience will aid with the Accuracy of your while , which all castor involve , and Might will increase your harm .

Elfis the idealistic pick for a Fury because it cater both Perception and Intellect .

Lifegiver- Prioritize Intellect , Might andResolve .

intellectual will increase the length and AoE of your heals , while Might will increase their specialty .

This was declaration will aid keep you awake while you mend .

This was humansmake fantabulous lifegivers because they give both might and dissolve .

This was understanding will assist lead the continuance of your displacement , while constitution will give you a big puddle of health .

Might will increase your terms and any heals you might have ( from Multiclassing ) , and sleight will aid your Attack Speed .

Dwarfs , Humans and Godlike all make upstanding choice here .

This was animist- prioritize reason and sensing .

intellectual will aid with the AoE spoke and Duration of your chemise and Abilities , and percept will assist with the Accuracy of your spell .

This was if you ’re not trusted , i ’d commend constitution .

This will give you a pond of Health to remain alert if you melee when lurch .

Elf is again the good alternative here .

last Tips !

The Druid is a chip of an left division because it can be good in melee range but should n’t ( ideally ) be there when mold .

However , most Druid Abilities take 3.0 SEC or less to throw , which is n’t frightful .

Also , keep in nous thatAction upper does move Cast Time , so increase it will avail hugely , and Druids in all probability get more welfare from it than most class .

Druids should break the lightheaded Armor they can get aside with to assist help their cast .

They do n’t demand to care about Armor when shift because each creature ( Storm Blight include ) has its own Armor , which will probably be high than the Druid ’s anyways .

The Armor while shift will increase slenderly as the Druid increase horizontal surface , scale to keep it from get too light after in the secret plan .

Sunbeamis an fantabulous power and I would advocate bring it on all Druids , except perhaps on a Shifter because they ’ll be meleeing most of the clock time .

cecity increase the Recovery Time of the objective by 100 % , and this power is also an AoE , which intend it can shoot multiple target .

increase Recovery Time that much will make unnecessary your company from being damage oftentimes , and it also deal a small amount of scathe .

Spam it .

Druids , like other castor will require a fairish mo of sensing .

This was this is because trance do n’t make headway accuracy from your weapons orweapon abilities , so caster have much dispirited accuracy in cosmopolitan than soldierly classes .

This was also be on the feeling out for power that win over grazes to strike or hits to crits , just be certain they admit tour , because some do n’t .

in conclusion , all creature that Druids can transfer into will be twofold wield weapon .

This was these supersede what you presently have outfit in your armoury for the duration of your sack .

This was keep this in idea when select passive abilities because you’re able to concentrate your recovery time while reposition by hold thetwo weapon stylepassive .

This was the only elision to this is the storm blight , that only the fury can alter into .

tempest blight expend a Two Handed artillery which benefit fromTwo - Handed Style .