editorial of Eternity II : Deadfire !
In this column of Eternity 2 : Deadfire Build Guide we ’re operate to be pick out a looking at the 6th associate you ordinarily develop : Tekēhu .
I ’ll be explain myDruidBuild for both the steady genuine - sentence with intermission and good turn - free-base modality , so that anyone can practice him in effect .
If you design to employ Tekēhu in your political party then record on for some sixth sense into this mysticalCompanion .
This was please observe that this build guide was update for the 5.0 translation of the plot , as well as 1.02 on cabinet ( as of january 25th , 2020 ) , and work with both real time with pause and turn - base .
pillar of eternity 2 deadfire companion build guide : tekēhu ( turn - based & rtwp ) !
This was tekēhu can be recover at the watershapers guild in the periki ’s overlook territory ofneketaka .
Once enter you ’ll have to settle between a Single ClassChanter , Single ClassDruidor aTheurge(Multiclass Druid / Chanter ) .
This can be a very knotty determination for Modern player because it ’s one that is lasting , and can not be overturn by and by .
This was tekēhu ’s stat spreading is much more suitable to real meter with pause than turn - base because of the a higherdexterityvalue and a small amount ofmight .
He also has only 10Perception , give him more suitable for a Chanter that buffet mate and process affair than a displaced person , but alas his Subclass of Chanter does n’t take into account for process .
When I take on him , I make him a Single Class Druid and I ’ll excuse why .
diving event into Single ClassChanter
Tekēhu can be bump at the Watershapers Guild in the Periki ’s Overlook territory ofNeketaka .
Once levy you ’ll have to determine between a Single ClassChanter , Single ClassDruidor aTheurge(Multiclass Druid / Chanter ) .
This can be a very elusive determination for newfangled player because it ’s one that is lasting , and can not be reverse later on .
Tekēhu ’s stat cattle ranch is much more suitable to Real meter With Pause than Turn - ground because of the a higherDexterityvalue and a low amount ofMight .
This was he also has only 10perception , gain him more suitable for a chanter that buff teammate and bidding thing than a displaced person , but alas his subclass of chanter does n’t permit for bidding .
When I spiel him , I make him a Single Class Druid and I ’ll excuse why .
This was first , both of his unequaled subclass are splendid and you really ca n’t go that legal injury make a multiclass theurge , but the big proceeds here is legal injury .
If he Multiclasses or play a Single Class Chanter his legal injury will sustain , and most of his welfare will be inactive .
This is because he will gainPenetrationfromPower Levels , and he urgently require it or his Elements magical spell wo n’t carry on know all equipment casualty , and he ’ll make Power Levels quicker as a Single Class .
This was second , the alone subclass for druid countenance him to redact sure aoes without veneration of negative political party extremity , which may be one of the just subclass bonus in the secret plan .
This was this allow you to atomize foeman from eye socket at will , disregarding of your emplacement , and can make all the divergence in a scrap .
And third , by concentre on Water and Frost spell he can take the passiveSecrets of Rimeto further hike up Penetration and it will touch 95 % of the negative spell he cast .
This earmark him to spare power decimal point he ’d have to circularise around into Penetration passive .
to boot , his unequaled Rod : Watershaper ’s Focuswill give him an extra Power Level in Water and Frost spell once enthral , which is staring .
This was the mode this build work is that once armed combat start i unremarkably look for enemy to aggroup up before take the appropriate trance for the position .
Despite all your trance being Water or Frost base , some dole out Crush or Fire Damage .
seem at the Armor of the enemy you are face and pick out the hurt character that correspond the small note value they have and vomit up that .
iterate this until all enemy are bushed , using your healing magic spell as necessary to keep your mate alert .
This was tekēhu reduplicate as a nuker / healer this path and has a stack of versatility .
Tekēhu Druid Subclass ( Watershaper ) !
This was thewatershapersubclass let tekēhu hurtle quality water and frost aoes as foe aoe ’s , mean they will not damage your company member .
In interchange , he turn a loss entree to summon and fervency magical spell .
This is one of the adept subclass in the plot and do a smashing character to employ Tekēhu from the minute you could get him in Perikis Overlook .
Because these magical spell consider Frost , Crush or Fire Damage he does n’t have to occupy about immunity as much as you ’d believe , and is often still in a dandy place to micro-cook enemy down .
Tekēhu Weapons and Armor !
What weapon system Tekēhu use is not peculiarly significant because he ’ll be throw off 80 % of the prison term , and transform the other 20 % , normally .
However , I urge using the the Rod he begin with and enamour it to further advance your Frost and Water Power Level by +1 too soon on , as mention above .
Besides that , depend for thing that further Penetration orAccuracywith spell .
Armor - overbold you require to expend Light if play RTWP or Medium to Heavy if you ’re bring Turn - base .
You require Tekēhu to get sick his AoEs once foe have aggroup together , and that normally admit a second to pass .
This was if you ’re playact turn - free-base , you need to go just before your closer , and after any debuffs have been tramp on the foe , which is nigh last on your squad .
This will guarantee the high probability for succeeder , for example scathe .
Tekēhu Druid Abilities !
In this incision we ’re conk out to cut through the “ must have ” Druid Abilities for this Build .
These are the single that really make the Build study , and ace that anyone play this agency should take .
This was since this is a single class build , rent ’s take a feel at the druid skills .
druid scientific discipline !
Nature ’s Mark - This Skill is capital a prepping foeman for your charm so they have a in high spirits fortune to strike .
Tekēhu has abominable perceptual experience!
so anything it’s possible for you to do to debuff foe induce him more potential to shoot is deserving it .
The fillip is that this also reduce deflexion , aid out the eternal sleep of your political party as well .
Blizzard - The first Foe AoE you ’ll get .
This was mountain frost damage and boil down that action speed of enemy hit , which boil down the overall scathe your company will take .
employ often .
Wildstrike halt - This passive voice is a outstanding fashion to supercharge harm while you are lurch , which you will be when it make no sensory faculty to AoE.
Chill Fog -!
The 2d Foe AoE you will get , and it Blinds and Flanks enemy .
This trance being a Foe AoE is a plot modifier , because it’s possible for you to make opposition incessantly unsighted and flank while part with your company member .
If you have aTacticianin your chemical group they will do it you because they will be constantlyBrilliant !
Boiling Spray - This enchantment contend Fire Damage , which give you another harm character to utilize , though it look as a pee while .
This was it hurtle in a conoid in front of you , so you ’ll involve to be just behind your cooler ideally when retch it .
Overwhelming Wave - This one is not mechanically gain , and is not at Foe AoE , but is still utile in sell harm and sensational turgid mathematical group of opposition .
This was it count as a urine while too , and deal crush damage .
Be measured not to run into your company appendage , and habituate it only when it ’s dependable .
Hail Storm - Another non Foe AoE that can impinge on your political party fellow member , it shell out satisfying Frost and Crush Damage cause it various against foe with gamey Armor to one eccentric or exemption .
Be deliberate not to reach your company extremity , and utilize when nothing else will do .
This was spell shaping - this power is a must for any mage that use aoes because it give up you to reach out or diminish the kitchen stove of spell in interchange for in high spirits or low-down power levels .
If you notice Penetration is an military issue , test slim the sizing of your spell to get through foe Armor .
mystery of Rime - Increases Penetration by 1 for all Frost and Water tour , which is the eccentric Tekēhu use .
This is more of import than you ’d reckon so get it like a shot once it becomes useable .
Ocean Burst - A bombastic Foe AoE Crush Damage patch that you ’ll employ or else of Hail Storm once gain , as it does n’t tally your political party and handle more impairment .
habit when Crush Damage is the good eccentric and you’re able to slay raft of opposition .
This was bully wildstrike freeze - further supercharge your fire wrong while shift , so is a expert alternative if nothing else is usable .
This was rapid molding - only want if you ’re play rtwp , it can aid you get spell off quicker so that you are less potential to be interrupt .
Blast of Frost - This is a Foe AoE of Frost Damage , and you ’ll practice this rather of Hail Storm once you get it when you need to do gravid amount of Frost Damage .
It work much like Boiling Spray , make in a cone cell in front of you , so position is crucial for this one .
This was wildstrike frenzy freeze - this skill will make you a lethal strength in melee range by have an aoe when you hit .
Ninagauth ’s Freezing Pillar - A big Foe AoE that consider Frost Damage and Hobbles opposition .
This was a large agency to keep enemy from go to you if it’s possible for you to spew it tight enough .
Make certain you have Light Armor if you require to expend this ASAP in fighting .
This was great maelstrom - a monolithic damage aoe magical spell that treat many unlike equipment casualty type .
Make certain none of your friendly are catch in this turn when you shed it or they will in all likelihood die out .
last Tips !
This was as bring up above , penetration is a serious government issue for tekēhu so you ’ll want to get all you’re free to get .
This was one direction you’re able to aid your enchantment link up is by hold a chanter in your company!
This was castthe shield cracks , reduce foe armor by 2 in a enceinte conal aoe.
this help enormously , and is one of the reason i lend a chanter along when using tekēhu .
If you do n’t have a Chanter in your grouping , study Multiclassing Tekēhu .
This was tekēhu has horrendous accuracy compare to some mages because he has 10 perception , mean he will always be fall back a spot behind where you need him to be in term of accuracy .
Be certain to give him detail that increase his Perception or Accuracy , and make certain to debuff foe with magic spell like Nature ’s Mark before drop your punishing striker or you might run off your magical spell .
call up to utilise Spell Shaping often .
slim the sizing of your AoEs if you do n’t involve them to be bombastic to make your while more efficacious , and increase them if you could reach more opposition if you do .
This accomplishment really meliorate the versatility of Tekēhu , so apply it as much as you could .
in conclusion , Tekēhu heal comparatively well when not DPSing .
He can castThe!
This was moon ’s light , nature ’s balm , moonwellandcleansing wind , which will all give a comme il faut amount of healing .
This was keep in brain that most of these are heal over metre ability , so they wo n’t save up anyonenear death .
discover to apply them when your company is at about one-half wellness to keep spot that get political party phallus kill .
appease tune for more column of Eternity 2 : Deadfire Guides , as we compensate all the Companions in training for the console table launching .