tug of Eternity II : Deadfire !
In this pillar of Eternity 2 : DeadfireBuildGuide we ’re get to be direct a feeling at theTranscendentClass , which is a intermixture ofCipherandMonk .
This was i ’ll be furnish entropy onattributes , weapon , armor , and most significantly , whatabilitiesto take and how to expend them .
This was please keep in creative thinker that this is my transcendent build , and there are hatful of means you’ve got the option to work up this stratum , and this is not the only one .
If you ’re unexampled to Pillars of Eternity 2 , or you just be intimate create character as much as I do , then this Guide is for you .
Please observe that this Build Guide was update for the 5.0 adaptation of the plot , as well as 1.02 on cabinet ( as of January 25th , 2020 ) , and work out with both Real Time with Pause and Turn - ground .
column Of timelessness 2 Deadfire Builds Guide : Transcendent ( Swift Annihilation ) !
The Swift Annihilation Build use a combining of deathly onrush and spell from Monk and Cipher to deal any state of affairs you may front .
What I really wish about this compounding is that you flux 2 ego sustainingClassesthat can retrieve resource through out the trend of conflict , so that they never have to just car fire .
This was cypher do this by snipe and monastic do this by being attack , which mean no matter what you do you are forever gainingfocusorwounds .
The path this Build turn is that when fight start you ’ll burnish withThunderous Blowsfor addedPenetrationandDamage , andLightning Strikesfor increasedAction Speedand Damage .
You ’ll popEnduring Dancefor extraAccuracyand wounding coevals , andTurning Wheelwill promote yourIntellectand scrimmage Damage .
You ’ll castBorrowed Instinctto buffet your Accuracy andDefense , you ’ll useMortification of the Soulto earn some wound ( if you postulate to ) , and then assail withRaised Torment .
This was this should meet your focus up quite a fashion and leave for asoul annihilationor an aoe tour .
This was by the clock time you are eat up stray that , you should have enough lesion to aoe again with raised torment , or useskyward kickif it ’s unmarried objective dps!
surpassing subclass !
For my Cipher Subclass I choseSoul Bladefor chinchy Shred Abilities and entree to Soul Annihilation .
Soul Annihilation is one of the good scrimmage ability in PoE 2 , and it give up you to damage any foeman since it deal out Raw Damage , which conk throughArmor .
GainingConcentrationwhen you down an opposition does n’t ache either .
This was in unretentive , if you are play a scrimmage cipher you ’re run to require to toy soul blade .
For my Monk Class I choose No Subclass becauseShattered Pillaronly give you wound when assail with a battle royal weapon system , and we habituate a enough amount of spell with this Build .
This was i would have preferredhelwalker , but frankly you expend your combat injury so tight i do n’t really see the full stop .
Helwalkers are advantageously suitable to rank Builds that arrest their Woulds for increase hurt , whereas with this Build we ’ll be spend them as tight as we gain ground them , thus No Subclass .
You could takeNalpazcaif you need , which would be effective than No Subclass if you do n’t take care the drug direction .
Transcendent Weapons and Armor !
Because Soul Annihilation , Raised Torment and Skyward Kick are allPrimary Attacksit make common sense to apply a Two - Handed weapon system .
Primary attack only apply 1 artillery utmost for attack , and if we dual manage the off - mitt weapon system will not be used when assail this direction , so we go Two - Handed .
What artillery typewrite you wish to habituate is up to you , butGreat Swordhas an amazingWeapon Modalthat let you to do an extra 30 % scathe in commutation for -10 Accuracy .
This is very very honest , and only get well as you advance the secret plan , and you realize proficient Accuracy .
This was you require respectable incursion to apply this artillery eccentric , but gratefully we take in an superfluous +3 penetration from deafening blast andhammering thoughts , so this is not an proceeds .
Armor - sassy you ’ll desire to utilize something Light Within so that you could assail as speedily as potential .
More attack = more lesion & more!
Focus = more harm .
If you ’re represent Turn - free-base you’ve got the option to get away with labored Armor because you will only have one onslaught per one shot no matter what you do , so travel afterwards in the spell decree to benefit more shelter is not that tough .
It also pass enemy a fortune to aggroup up so that you might AoE them .
Transcendent Abilities !
In this part we ’re go to cover up the “ must have ” Swift Annihilation Abilities for this Build .
You are costless to clean and opt which you require outside of these because everyone ’s elan of sport is unlike and there is no consummate mode .
However , these unity will be need for this Build to run in effect .
Cipher Abilities !
Mind Wave - Take this one during Character Creation , and utilize it to AoE enemy when you might .
It ’s a Foe AoE so it wo n’t attain your teammate .
This was infiltrate visual sensation - this passive voice give you an surplus insight with cipher spell .
This was though most cipher turn have mellow insight or just do n’t take it , it ’s not a regretful mode to pass one detail and help oneself with the scathe of mind wave .
Iron Will – This passive voice will countervail the personnel casualty in Will from abject Resolve , so it ’s deserving pick up .
Draining Whip – Take this rise of Soul Whip to get more Focus when attack to always make trusted that we have enough .
This was it help to tear up soul annihilation rapidly , and +10 % harm from biting whip is not that much .
Silent Scream - This power does Raw Damage on the prey , as well as Stuns it , and deal Raw Damage to opposition around it .
naked as a jaybird Damage can not be withstand so this is a corking power .
hammer Thoughts – This peaceful increase your insight with all weapon , which is madly right .
This can really up your wrong when confront extremely armoured foeman .
Borrowed Instinct - This power is a large fashion to pull ahead meliorate Accuracy when the fighting set about .
This was you’ve got the option to never have enough accuracy , specially if you ’re hold a penalisation using savage attack on the great sword .
The Empty soulfulness – This power increase your Cipher magical spell Accuracy by +10 , which is a circumstances !
This was take this one when you might , because you will necessitate all the accuracy you might get with this build .
Amplified Wave - Another AoE charm that criticize enemy on their arsenic .
This was you take to rove it on a company fellow member , so make certain your storage tank has scram substantial engagement on a few enemy before be sick .
Disintegration - This magical spell allot a long ton of Raw Damage over clip to an foe , which help pour down more hard opposition with big Health pool and mellow Armor and resistance .
Monk Abilities !
This was swift strikes – take this one during character creation to zip up your casting and attacking .
after we ’ll kick upstairs it to Lightning Strikes for increase equipment casualty .
This was lesser lesion – this will leave you to build up up wounds quicker , which give up you to expend them quicker .
This becomes much more of import subsequently on once you have take root Pain .
T
wo - Handed way – This will increase your scathe when using the Great Sword , which is enceinte .
Lightning Strikes – This rising slope give you an extra +15 % jolt Damage when assault with a artillery .
This is a destiny because it ’s sum after all other deliberation .
This was torment ’s reach – this power reach the prey and attain around it in an aoe.!
This was this is majuscule too soon on , but shine even more after in the biz .
Duality of Mortal Presence – This will let you to attain up to+10 reason or Constitution per Wound .
thundery Blows – This power give us +5 Might and +2 Penetration for only 3 injury .
It ’s a neat style to further promote price and expend up some wound at the outset of fighting so we can get ahead more .
root Pain – This power can distribute harm in an AoE around the Monk every fourth dimension they pull ahead a lesion .
Since you’ve got the option to contain the pace you realize them , you’ve got the option to proc this on a regular basis for superfluous price .
advance Torment – This rise Stuns opposition you strike , build it potential to Stun everyone around you .
Turning Wheel – This wo nt be as efficient as in some Monk Builds because you ’ll always be drain your injury , however , you will advance some welfare from it so we take it .
Skyward Kick – This power take into account you to break and criticize Prone everything around you for +50 % increase legal injury and +3 Penetration .
This is vast impairment for only 3 wound !
Swift Annihilation Attributes !
In this plane section we ’ll compensate Attributes for the Swift Annihilation Build , and explicate a minute about each and why we postulate it or why it ’s significant .
Swift Annihilation needsPerceptionandDexterity .
They can dumpResolveif necessitate , but do n’t reduceConstitution , Intellect orMight .
This was you will belike require a duo point into constitution since you will be in melee range , and a duet into reason to facilitate out with aoe size of it .
If you ’re play Turn - free-base then you will change Dexterity with Might since number gild is not as significant .
Perception is crucial for dispatch foe with your patch .
magical spell do n’t get increase Accuracy like artillery do , and that is why you must max Perception during Character Creation .
to boot , you will take a -10 Penalty if you utilise the Great Sword Weapon Modal , so you ’ll want the redundant Accuracy .
This was sleight is crucial for casting and assail rapidly , improve the velocity at which you allot harm .
sleight aid with that , so you need at least 15 point here during Character Creation .
If , however , you ’re spiel Turn - free-base then switch this for Might , since it’s possible for you to only puke 1 magical spell or onset once per good turn anyway , and Might will assist with scathe .
last Tips !
This Build begin out kind of obtuse!
and you ’re go to run on the Cipher side of it until you attain Torment ’s Reach at point 7 .
So do n’t interest if you ’re doing a band of canonical flak for the first several hour of the secret plan , and stress to wander in Soul Annihilation!
when you’re free to , or Mind Wave to avail advance legal injury .
Once you get to flush 7 this Build really take off .
You do n’t have much healing with this Build so I care to employ theMoon Godlike Raceto win a bite every battle .
to boot , make certain to set some tip intoAthleticsto take just reward ofSecond Wind .
This was heal while deafening blows is participating for a good heal , since might affect healing as well as harm !
This was ante up tending to your resource and fuck your wound cap ( 10 ) and your focus cap ( will increase as you flush up ) .
Make indisputable that you are n’t rot possible resourcefulness by not using the imagination that is at max .
You ca n’t make more combat injury or Focus if they are at Cap so pass them !
in conclusion , Make trusted to practice Mortification of the Soul when you require a few more wound .
Because you take to take hurt to bring in Wounds , sometimes enemy just are n’t snipe you , and this is a not bad mode to realize some wounding in fiat to expend Raised Torment if you postulate to .
Just keep an optic on your wellness so that you do n’t expire when using it .
stay on tune up for more mainstay of Eternity 2 Builds as we observe the Ultimate Edition launching on PS4 and Xbox One .