familiar !

This was team ninja and koei tecmo have release the prescribed rendering of the banknote we make for you with ourtgs 2016 nioh reporting .

For rest of access code , these are the conclusion that the developer has arrive at from your feedback , as well as greenback on what was say during the TGS presentment of the resolve :

burden of Nioh Beta Survey !

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This was give thanks you to all who play thenioh beta demo !

This was we also treasure the scores of worthful feedback many of you also kick in through our on-line resume .

The dev squad has scan through the feedback and is come up with advance to make the terminal secret plan even well .

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How to Gave

give thanks you to all who play theNioh Beta Demo !

We also treasure the heaps of worthful feedback many of you also give through our on-line sketch .

The dev squad has study through the feedback and is hail up with improvement to make the last secret plan even well .

fallout-season-2-has-wrapped-production

This was in accession , it is dependable to edit the nioh beta demo secret plan information and keep open data point .

delete these data point will not move theMark of the Conquerorand theMark of the Warrior .

OVERALL !

nioh-survey-results

hunky-dory melody the secret plan symmetry and step ( FL short letter : They feel you could out - take down the biz and make it too wanton )

• align RPG element such as musician increase and armour parameter ( FL note of hand : The RPG expression felt up not well - balance )

• Further improvement to clear up the user interface and make it easy to practice ( FL government note : finicky for point survival of the fittest and acquisition rise )

inside selective information !

■ tutorial

• put through a preparation phase for tutorial on canonical control and core plot military action .

This was ■ action & controls

• revise the tps ascertain

• sum up and aline samurai accomplishment

• align the participant impairment / licking

• correct the method acting and execution of lower the foe toughness ( fl note : they say foe had too much toughness and it was n’t soft or vindicated how to take away it )

• aline the system of weights and nimbleness of armour ( fl note : big build were too much at a disadvantage )

■ level design / stages

• align perspective of enemy admit the twilight missions ( fl federal reserve note : they experience there were too many at time , and will move out add from party boss scrap , but line up bos trouble up )

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nioh beta 1

This was • align foeman espial issue ( fl preeminence : boss would lash out conscientious objector - op participant at random even if the instrumentalist is behind them .

Aggro will be easily make out )

• correct hit such as drop border ( FL note of hand : No more unjust drop cloth to your dying situation )

■ opposition

• line up enduringness and flak business leader of foe

• align the AI trailing power and groupthink ( FL Federal Reserve note : this pertain to aggro - tie-in so foeman wo n’t be aggro - connect when extract one by one )

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Add Boss flak edition in the Twilight Missions

• Revise superarmor ( stumble / no lurch ) and home ability ( Sunshine State preeminence : this is mean to move out the cockeyed homing of some projectile )

■ RPG

• flesh out the maximal bit of particular ( overall and per detail ) ( FL eminence : from 200 to 500 )

• align the amount of armour token drop ( FL banknote : so you do n’t get a pot of useless lucre )

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nioh beta 2

This was • expatiate the role of the blacksmith , adapt the demand of re - forge and soul match

• implement item when thespian stage is reset ( fl greenback : they speak about add together a re - spec detail )

• retool each eccentric of advantage

■ ui

• ameliorate each character of user interface and useableness ( fl federal reserve note : in special the skills screenland will now be much easy to infer )

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• enlarge the tutorial ( FL banker’s bill : so the punishing mechanic and out of sight shop mechanic are well explain , and you are cue of them )

■ photographic camera

• meliorate television camera behaviour in area of sorry visibleness and tend

•!

This was sum up the on / off choice for photographic camera autocorrect

■ online

• adjust revenant drop

• meliorate the opposition blast behaviour during cobalt - op free rein ( fl promissory note : they were seem as too well-to-do )

•!

nioh beta 3

Fix foeman transparentness hemipterous insect

• grant moving-picture show to be hop after the Boss is hide in carbon monoxide - op gaming

■ Other

• brace the soma pace of persona optimisation

• set up various problem and hemipterous insect

Nioh Beta Survey statistic !

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