Baldur ’s Gate 3 !
In this Baldur ’s Gate 3 Wyll Build Guide , I ’ll be demonstrate you how to take on Wyll in Baldur ’s Gate 3 if you require to make him into a honest leaf blade of Frontiers .
To do this I ’ll be Multiclasssing Warlock with Fighter , and I ’ll excuse why that is in this BG3 Wyll Guide .
This was i ’ll also shroud ability scores , class features , equipment , and i will allow for tip on how to get the most out of wyll when play this elbow room .
practiced Wyll Build Guide – Baldur ’s Gate 3 !
Being aWarlock , Wyllis a very various fictitious character .
This was he has some spellcasting power , can practice battle royal arm in effect if he wish , and has a wondrous range tone-beginning ineldritch blast .
However , Wyll isThe vane of Frontiers , so for this Build I determine to angle into that image and Multiclass him with Fighter .
By doing so he hit a Fighting Style , Action Surge , Medium and Heavy Armour Proficiency , an supernumerary Attack that stack with the Pact of the Blade ’s Extra Attack , and he still put on 3 Feats , and this is a very Feat thirsty Build .
These thing help well typeset him up for melee combat , as a trueThe Blade of Frontiers .
BG3 Wyll Build Guide – king Scotch malt whiskey !
SinceWyllbegins BG3 as a Warlock , his Ability Scores are in wrinkle with what a distinctive Warlock might have .
However , you will require to respec him finally to get the most out of him , and this will permit you to make unnecessary worthful Feats onAbility Improvement , when they are necessitate elsewhere .
take up Ability Scores
Ideal Ability Scores
STR 8
STR 10
DEX 13
DEX 14
CON 14
CON 16
INT 13
INT 8
WIS 10
CHA 17
CHA 16
you might see that we ’ve flush out many of his Abilities to ply more welfare , peculiarly with CON which will not only give him more HP , but serve him occur Concentration Saving Throws .
We ’ve also made certain he can get +2 AC when wear Medium or Light Armour by round up his DEX , which will ameliorate his Initiative as well .
BG3 Wyll Build Guide – acquirement !
Wyll has Proficiency inAnimal HandlingandSurvivalfrom his Background , so you might not exchange these .
However , ideally when respeccing Wyll we ’d take 1 degree of Fighter before assume a point of Warlock in lodge to have CON Proficiency , which help with Concentration Saving Throws .
This think ideally you ’d pick out view and determent so that he can deal duologue in effect .
This was stunting is a estimable substantial third selection since it help forestall wyll from being thrust , but you could pick out athletics for the same intellect .
BG3 Wyll Build Guide – 1 attack aircraft aircraft !
I care to keep myCompanionsat least the Class they start the biz with , since it find like that is how Larian intend for them to be play , and it ’s no exclusion with Wyll .
This was however , because paladin have con proficiency , and medium / heavy armour proficiency when pick out them as your begin class , it is a good scene for this build .
For this intellect , when you respec , make indisputable hero is Wyll ’s first tier choose , before take Warlock s .
horizontal surface 1 - battler
As you’ve got the option to see you get quite a bite from select Fighter first .
This was average or heavy armour is what you need wyll to utilize with this build , since he wo n’t have very gamy sleight .
He will also have good Concentration Saving Throws since his Constitution will be add when forecast it , and Warlocks have a LOT of Concentration Spells .
This was last , wyll will bring in a fighting style .
There are a pair of full pick here .
Defence just cave in him a categoric +1 Armour Class .
This was duel dedicate him +2 price when he ’s using a one - handed weapon system , even if he use a shield .
This was andgreat artillery fightingcan importantly advance his impairment , as well as keep the pauperism for the savage attacker feat if you do n’t listen less armour class .
BG3 Wyll Build Guide – 5 The Great Old One Warlock !
Since you ca n’t respec until you ’re at least layer 2 in any event , you ’ll be capable to keep Wyll as a Warlock , even if it ’s his 2nd year , by take Warlock at once after pick out 1 floor of Fighter .
We ’ll take 5 level of Warlock in a dustup here , in lodge to plunk up the of import Warlock aspect .
Level 2 -The Great Old One
At horizontal surface 1 of Warlock , Wyll will be pack The Great Old One Subclass .
This is because he will hit access code to deadly Reminder , which ca-ca it so when Wyll Critically hit with a artillery or Spell , the aim and nearby quarry must make a Wisdom Saving Throw or become panicked .
This was we have a immense stress on critical hits with this build , so this will trip often .
Wyll will also realise his first Warlock Spell Slot , which refill afterShort Rest , and will get to pick out two grade 1 Warlock Spells .
I suggest make Armour of Agathys and arm of Hadar .
You wo n’t terminate up using these all that often later on in the secret plan , but you will apply them ahead of time on before you ’ve advance Darkness .
And at long last , Wyll bring in Eldritch Blast this grade , give him a dependable swan plan of attack every cycle .
He will trust on this a pile until he reach horizontal surface 3 , and gain Pact of the Blade , since he will have pitiful battle royal truth until that compass point .
take note that Eldritch Blast gather an special light beam at Character Levels 5 and 10 , so Multiclassing does not anguish its effectualness .
storey 3 - The Great Old One
At stage 2 of Warlock , Wyll will get to pick out two Eldritch invocation from a listing .
I extremely send word take in Agonising Blast , which will promote the hurt of Eldritch Blast by Wyll ’s Charisma Modifier ( this is sum up to each shaft ) .
And also select Devil ’s Sight , which will let Wyll to see inside the Darkness Spell , which he will gather at the next stage .
grade 4 - The Great Old One
At grade 3 of Warlock , Wyll will profit a 2nd Warlock Spell Slot , and both Spell Slots will increase to even out 2 Spell slot , imply they can be used to drop degree 1 or 2 Spells .
He will also pull ahead approach to Warlock degree 2 charm , let him to choose Darkness , which is critical for this Build .
Darkness Blinds enemy within , which mechanically do attack against them have vantage , while Blinded foe have Disadvantage on their plan of attack .
This was and since wyll has devil ’s stack he can go in the dark and not be blind , using this to his reward , as long as he keep concentration on darkness .
This is why Fighter at degree 1 total in ready to hand , in vitrine he does get reach while in spite of appearance , which can bump .
This was also at floor 3 , wyll will get to pick out a pact boon , and we will be selectingpact of the blade , since wyll is the blade of frontiers after all !
This allow Wyll to mobilize a scrimmage artillery and apply his Charisma Modifier for Attack and Damage Rolls with it .
OR , to obligate any arm to him , allow him Proficiency with it and to practice his Charisma Modifier for Attack and Damage Rolls with it .
This was this give wyll the flexibleness to melee or eldritch blast each turning with the same potency .
This was horizontal surface 5 - the great old one
at stratum 4 of warlock , wyll will get to pick out his first effort .
Here I extremely commend selectingGreat Weapon Master .
This will reserve Wyll to apply his Bonus Action to make another flak if he belt down an foe or Critically polish off an foeman with a scrimmage attempt .
He is more probable to vote down than Critically Hit at this full stop of the biz , but it will become more utilitarian when his Critical Chance is high .
This was to boot , if he is using a two - handed weapon system , then he can put on a immense legal injury cost increase as well , and the stumble fortune can be reasonably countervail by the vantage he gain while attack blinded foeman tolerate in darkness .
Wyll will also bring in a 2d Beam to Eldritch Blast at this stratum , lay down it outstrip his battle royal onset until the next stratum of Warlock , so you will in all probability once again swear on it here for a curt stretchability of the biz .
This was layer 6 - the great old one
at spirit level 5 of warlock , wyll will derive point 3 spells and his warlock spell slots will meliorate to raze 3 spell expansion slot , allow him to vagabond story 3 spell with them .
thirst of Hadaris not a big selection here , but it does n’t act upon the same direction as Darkness so Wyll is not good indoors of it .
Wyll will also realise an redundant Attack from Deepened Pact at this grade of Warlock , allow him to melee double per twist in fighting with his treaty artillery .
This DOES pile with Extra Attack from Fighter , which will give him three onslaught at Fighter stage 5 .
This lay Wyll ’s battle royal on equation with his Eldritch Blast once again .
And at long last , he will profit one more Eldritch Invocation , and I extremely advocate selectingRepelling Blastin parliamentary law to make the beam of Eldritch Blast strike hard enemy backward .
This can often ensue in their dying if pick apart them off a drop or eminent summit .
BG3 Wyll Build Guide – 7 friend !
This was after necessitate 5 point of the great old one warlock , it ’s meter to swop back to fighter to peck up many welfare from it and the champion subclass .
Level 7 -Fighter
!
This was at degree 2 of combatant , wyll will hit action surge , allow him to do a 2d legal action in armed combat .
This let him to drift Darkness , and then snipe doubly on the same bout , since he will have the Extra Attack from Warlock .
This will finally be three meter , once he derive Extra Attack from Fighter .
This was degree 8 -champion
at storey 3 of fighter , wyll will get to take a subclass .
This was i ’ve take champion here because it lose weight the figure he need to roll up in order of magnitude to critically impinge on with both eldritch blast and scrimmage fire by 1 .
This is rough a 5 % growth to Critical Hit hazard , but since we typically round with vantage , it is close to 10 % , get Wyll ’s Critical Hit Chance when assail with reward near to 20 % at this pointedness of the biz .
This was mention that this force peck , and we ’ll be using equipment to facilitate increase this further .
This was level 9 - hero
at grade 4 of champion , wyll will earn a 2d exploit .
Here he will either take Savage Attacker or Ability Improvement look on what Fighting Style you take for him .
This was if he ’s using dandy artillery struggle then savage attacker is not need , and he should take ability improvement for respectable accuracy and damage .
This was if wyll is using duelling or defence , thensavage attackeris the free rein here .
notice that Savage Attacker lend oneself to all hurt roll made when make a battle royal onrush , even those contribute by equipment , Critical Hits or hook Attacks , so is very authoritative to this Build if not using slap-up artillery Fighting .
Level 10 - title-holder
At grade 5 of Fighter , Wyll will profit Extra Attack , allow him to aggress 3x in scrap when using his treaty arm .
This can even be 4x if he Critically Hits or down an opposition with his scrimmage tone-beginning , which is a Brobdingnagian amount .
Also at this stage , Wyll ’s Eldritch Blast will tote up a third and net beam of light , leave it to make 3 unlike aim or to lash out the same prey multiple meter .
commemorate that each ray of light has its own opportunity to Critically Hit , and that enemy stumble with it can be panicky thanks to deathly admonisher .
Level 11 - genius
At story 6 of hero , Wyll will put on a third effort .
With it , he should pick out Ability Improvement and take Charisma up to 18 or 20 calculate on what Feats he pick out before .
This excess effort come in very ready to hand for this Build , and should not be omit .
Level 12 - superstar
At tier 7 of Champion , Wyll will arrive at Remarkable Athlete : Jump , earmark him to stand out 3 m further , and will also take in Remarkable Athlete : technique let him to employ half his Proficiency Bonus when reach STR , DEX and CON Checks he is not expert in .
Initiative is one such Check , so he will reach improved Initiative ( +2 at this spirit level ) , grant him to do rather in armed combat .
BG3 Wyll Build Guide – Equipment !
This was wyll armour
wyll has the pick to habituate eithermediumorheavy armourthank to his start grade in fighter , and one that i care for this build is dark justiciar half - plate .
This is a Medium Armour that supply Advantage on Stealth Checks while Obscured , but also Advantage on Constitution Saving Throws , which is fundamentally the combining weight of have the War Caster Feat for all intent and aim .
This was this armour also has implausibly gamey understructure armour at 16 , reach wyll a sum of 18 ac just for wear out it .
A respectable choice is theAdamantine Splint Armour , which has the same AC , but concentrate hurt by 2 and preclude Critical Hits .
This was critical hits are often one of the few way wyll can get attain while in shadow , and this armour forestall that .
Wyll Melee Weapons
For selection of weapon system for this Build , I really desire to strain to flummox to some form of bladed weapon system since Wyll is The Blade of Frontiers .
weapon that solve well with this Build are any that tote up an extra harm eccentric that can stray , since this will be meliorate with Savage Attacker or dandy artillery Fighting , and double over with Critical Hits .
However , there are a match of elision that help oneself increase our Critical Hit Chance .
This was some that i have discover to make well are :
tongue of the undermountain kingis an especial artillery for this build because not only does it contract the telephone number you involve to ramble to critically hit by 1 for all blast , but it also employ a alike burden to swell weapon system fighting , rerolling your hurt die if they are two or scurvy for your fire .
This can polish off the indigence for the Savage Attacker Feat if you habituate this artillery .
Charge - Bound Warhammer is also prodigious for this Build , though it is not a vane .
It cover an supernumerary 1 - 6 Lightning Damage if treaty bind , which it will be , tolerate you to really crank up the harm .
Wyll Ranged arm
The Dead Shotis also large for this Build in the range artillery one-armed bandit , since it further reduce your Crit routine by 1 , even when not using it at all !
deal slot it on Wyll if you do n’t have an Sagittarius the Archer in your grouping .
Wyll Shield
If you ’re not two - handing then you will most for sure desire a Shield .
Some adept I are :
Justiciar ’s Greatshieldallows you to createDarknessaround you for 2 play as a Bonus Action , and is a peachy manner to precede off armed combat .
Iron - band Shield has gamey AC , and Ketheric ’s Shield has some decent bonus as well .
Since we are using our Bonus Action to make a normal fire , there is no want to dual wield with this Build unless you need fillip of the 2nd weapon system .
Wyll accessory
Dark Justiciar Helmet is unadulterated for this Build .
Not only does it promote Concentration Saving Throws , but it also slenderize the bit require to Critical Hit by 1 while Obscured , further boost Critical Chance while in dark .
This was covert cowl is a firm option if you do n’t have this one , though less good .
Cloak of Protectionis excellent for this Build as it add +1 to both AC and Saving Throws .
This was dark justiciar gauntlets are a gracious accession as well , since they add up necrotic damage to your arm flack , and hike up strength saving cam stroke by +1 .
This was flawed helldusk gloves or helldusk gloves also influence well , so look at using either of these .
Evasive Shoesare dainty for the addedArmour Class , but it’s possible for you to really expend any skid you need for this Build .
These are believably the least of import part .
This was for amulet , there are n’t too many just unity for this build regrettably .
I ’m using theSurgeon ’s Subjugation Amulet , but you might really apply whatever you wish here .
ForRingsthere are a few firm alternative :
Strange Conduit RingandShadow - Cloaked Ringare my two go - tos since they tot up wind equipment casualty which can be increase via Crits .
band of Twilightadds AC , andRing of Arcane Synergycan further wrong if you take up with Eldritch Blast first , and then assault afterwards using Action Surge or on the next bit .
last Tips !
The world-wide scheme with this Build is to go in twist 1 and dropDarknessin the centre of as many foe as potential , and then start Action Surge and then set about meleeing them to expiry .
you’ve got the option to apply your 2d Spell Slot to dislodge Darkness as demand if stray foeman or caster move out of it .
This was keep in idea that you’re free to utilise eldritch blast from inside the dark as well to assail enemy outdoors safely .
essay to sustain vantage on all of your flack as this will drastically increase your chance of Critically Hitting foeman , which will further hike your equipment casualty .
Action Surge and Warlock Spell slot both refill with Short Rests , so be certain to do this between combat when potential .
It ’s also not a regretful theme to have a Bard in your mathematical group that can utilize Song of Rest to reserve you to do this even more before ask to Long Rest .
This was thefavourable beginningstadpole business leader is dandy to have on wyll ( really any reference ) , since it further help with his murder hazard , particularly if he ’s using a two - handed artillery andgreat weapon master .
This was peachy weapon master gain it well-fixed to miss and anything you’re free to do to help oneself remove opportunity is a upright approximation .
This only involve 1 tadpoll to utilise , so it ’s a no - brainer on this frame , you ’ll just have to convert Wyll to utilise polliwog first .
That envelop up our Baldur ’s Gate 3 Wyll Build Guide !
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