Baldur ’s Gate 3 !

Baldur ’s Gate 3 Oath of the Ancients Paladin Build Guide – In thisBaldur ’s Gate 3 Oath of the Ancients Paladin Build Guide , I ’m depart to be report myPaladin Build , and picture you what I ’ve find to mould well .

I ’ll be doing moreBuild GuidesforBaldur ’s Gate 3 , but for now , have ’s bet at how it’s possible for you to utilize anOath of the AncientsPaladineffectively .

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Best Baldur ’s Gate 3 Paladin Builds characteristic !

Baldur ’s Gate 3 Oath of the Ancients Paladin Build Guide !

The Oath of the Ancients Paladin is the “ Druid ” variant of thisClassdue to their stiff chemical attraction with nature .

Baldur’s Gate 3 Oath of the Ancients Paladin Build for Early Access

This was they can pass with beast thanks tospeak with brute , and have severalspellsfocused on trap enemy , create it potential to gang up up on them .

ThisSubclassbecomes very solid upon reach out Level 5 due toMoonbeamas well asBranding Smite , grant them to take considerable terms .

relatively , Oath of Devotionis your traditional Paladin who get by sufficient impairment while hold open ally from the verge of dying whereas theOathbreakerleans toward impose scathe more than anything else .

Baldur’s Gate 3 Oath of the Ancients Paladin Build Guide - Moonbeam in Combat

Baldur ’s Gate 3 Oath of the Ancients Paladin Character Creation !

In this surgical incision , we ’ll take a feeling at how to determine up your Paladin duringCharacter!

Creationfor the good resolution .

Baldur’s Gate 3 Oathbreaker Paladin Build Guide - Zariel Tiefling Race

backcloth sign !

ForBackground , I urge exact any that providesStrengthandCharismaSkillssince these are your primaryAbilities .

So you’re able to pick out theGuild Artisan , Outlander , andSoldieras they grantAthleticstogether withIntimidationorPersuasion .

Baldur’s Gate 3 Oath of the Ancients Paladin Build Guide

backwash !

The firstRaceI recommend demand is theZariel Tiefling .

The understanding is that when you give Level 3 , you ’ll get the Legacy of Avernus :!

Healing Radiance Canceling Silence

This was scorch smite , which is strong than the paladin’ssearing smite spell .

alternatively of deal an extra 1 - 6 Fire harm , you ’ll visit +2 - 12 Fire Damage .

Moreover , it does n’t apply aSpell Slotso you might keep vomit up this to your nub ’s depicted object .

Paladin Ability Score Spread

As a Zariel Tiefling , you also gainDarkvisiontogether withHellish Resistanceand theThaumaturgy Cantrip .

Hellish Resistance make you resistive to learn Fire Damage , thereby cut the equipment casualty by one-half , whereas Thaumaturgy grant anAdvantageon Intimidation andPerformanceChecks .

The 2d wash to see is theDrowwho not only hasSuperior Darkvision , allow them to see doubly as far in the night as the Wood Half - Elf but alsoDancing Lights .

Divine Favour and Divine Smite in Combat

This Cantrip will wait on as a easy author to gain friend who postulate it .

They also gainFey!

This was ancestrythat allow asaving throwadvantage to trim back the fortune of beingcharmedand to avoidsleepingentirely when wander with a spell .

Ensnaring Strike for the Oath of the Ancients Paladin

irrespective of the wash you take , you wo n’t have issue with arm and Armor Proficiencies since the Paladin has admittance to each and every one of them .

Subclass !

This was at character character , you get to take between the oath of veneration and the oath of the ancients .

Nature’s Wrath for the Oath of the Ancients Paladin

This was for oath of the ancients , you profit divine sense andlay on hands .

Divine Sense is aBonus Actionthat grant an vantage onAttack Rollsagainst specific foe such as the Undead and Fiends .

Lay on Hands is more various thanCure!

Moonbeam Spell

This was woundssince it give the choice to mend friend or heal them from weather like toxicant .

This Subclass realize role of a sinewy healing go calledHealing Radiancethat can save up the intact company .

This was you and nearby ally invite 20 hp after throw it and will then take another 20 h.p.

Battleaxe +1

in the next rhythm all for 1 channel oath charge .

It ’s a heavy option to Lay on Hands , which is set to a individual objective .

What ’s more , is that , unlike Oath of Devotion’sHoly Rebuke , Healing Radiance is a Bonus Action so you might still round in the same tour .

Haste Helm

Not indisputable if this is a microbe since it ’s not define in the Spell but presently , you ’re also able-bodied to spark off this Class Action to offset theSilencecondition project by your foe .

This was just be trusted that that same foeman will be point by healing radiance to do so .

Should one of your ally hurl Silence , your absorption would still be maintain .

Baldur’s Gate 3

achievement !

ForSkills , you’re able to pick out the other Charisma Skills not present in the screen background you ’ve select such as Intimidation or Persuasion .

business leader !

Your chief Abilities as a Paladin are Strength and Charisma , with the latter limit the effectualness of your Spells .

For this grounds , you ’ll desire to vest 16 point into both of them .

This was other than that , constitutionis the power to pull ahead gamy horsepower and to keep concentration for spells that ask it .

you’re free to then contribute tip into Wisdom as your Saving Throw .

to boot , keepingDexterityat 10 is hunky-dory since you ’ll be wearingHeavy Armor , which does n’t report for Dexterity Modifier bonus but yourACwill go on to be eminent .

In ending , your power Spread should wait something like this :

Baldur ’s Gate 3 Oath of the Ancients Paladin Level 2 !

At spirit level 2 , no matter of Subclass , you ’ll acquire access code to similarFighting Styles , Paladin Features , and Spells .

Divine Smite and Spells !

opt to become a Paladin come with sure intensity level and among them let in the Smite Spells .

This was jump off withdivine smite , you ’ll be capable to administer an extra 2 - 16 radiant damage on top of your melee weapon damage together with an superfluous 1 - 8 equipment casualty against fiends and the undead !

This was this is vast at low tier even with just the surplus 2 - 16 radiant damage when struggle other foe type , peculiarly when you exert thebattleaxe +1 .

With this One - Handed artillery , your impairment can roam from 9 - 30 in sum !

In term of Spells , you’re able to more often than not upchuck 4 - 5 of them found on the raceway you ’ve opt in Character Creation .

This was alike towizards , paladins call for to fix spells before using them .

The two must - have Spells are compel Duel andDivine Favour .

it’s possible for you to then chooseThunderous Smiteand thenBlessbased on your political party composing .

You ’ll point out that Compelled Duel , Divine Favour , and Bless requireConcentrationfor the several event to prevail .

density can be kick downstairs if you puke another Spell that want Concentration .

So for lesson , if you range compel Duel on an foeman , but then roll Divine Favour , you would hold back “ Concentrating ” on Compelled Duel and set out boil down on Divine Favour .

But , that is not the only elbow room tightness can be break .

This was if you take equipment casualty while decoct on a spell , you must make a constitution saving throw , and if you conk out , the issue of that spell end .

However , if you come after in your Saving Throw , you conserve your assiduousness and the Spell carry on .

This is why it is of import for Paladins to have gamy Constitution because they have Spells that need Concentration and they are waste if it ’s forever break .

This was since you get ahead the same solidifying of spells as the oath of devotion paladin , the scheme will stay the same .

it’s possible for you to prefer between couch obligate Duel or Divine Favour depend on your direction .

compel Duel is a classical twit Bonus Action that will have you control a prey to snipe you so if there ’s a pestiferous foeman on the celestial horizon , it ’s good to vomit up this on them to protect your ally .

This was it ’s go away to be easy to live involve equipment casualty since you ’ll be wield theshieldand you have mend spells like lay on hands and healing radiance .

relatively , Divine Favour is another Bonus Action , which pervade Melee and RangedWeaponAttacks with 1 - 4 superfluous Radiant Damage .

This is really proficient , peculiarly when immix with Divine Smite against a quarry with in high spirits HP but call back that you ’ll terminate up using all 2 story 1 Spell Slots in a unmarried turn of events .

This was in amount , you ’ll be capable to heap the equipment casualty from your melee weapon , divine favour , and divine smite .

This was if you do n’t have aclericorshadowheartin the company , i suggest take bless .

If you do , then it ’s believably not a groovy conclusion to take since you ’ll already apply immersion on Compelled Duel and Divine Favour .

Next , you might clean deafening Smite , which rent you press back an foe to make themPronewhile mete out extra 2 - 12 Thunder Damage .

But call back that puke deafening Smite as well as parch andWrathful Smiteconsume a Bonus Action and Action so you call for to debar perform other Bonus Actions to be capable to employ them in a unmarried round .

fight Style !

Next is theFighting Style .

For this Paladin Build , you ’re well off pickingDuellingas it provide you with a +2 Damage Roll Bonus when your frame-up is that of a One - Handed Melee Weapon and Shield .

You ’ll need to keep a Shield to hike up your AC by +2 in orderliness to in effect tank terms .

Baldur ’s Gate 3 Oath of the Ancients Paladin Level 3 !

This was at level 3 , you clear memory access to several oath of the ancients features , namelyturn the faithless , ensnaring rap , nature ’s anger , and talk with creature , the latter of which is ego - explanatory .

grow the Faithless is exchangeable to Oath of Devotion’sTurn the Unholyexcept that you ’ll disable Fey and Fiends .

Doing so will only let them to performDash .

This was here ’s where it get interesting because as the oath of the ancients paladin , you get 2 selection to immobilise your target area , either through ensnaring strike , which can be done up near or from a space , or nature ’s anger .

Both of these will yield an reward on Attack Rolls made by you and your ally against the foe while in play , they ’ll receive aDisadvantageon their Attack Rolls and Dexterity Saving Throws .

It intend that you ’re more probable to attain them whereas they wo n’t be capable to damage your ally that well .

You ’ll need to habituate Nature ’s Wrath if you ’re center on another Spell since it does n’t want Concentration , unlike Ensnaring Strike .

The Class Action will just make function of 1 Channel Oath Charge , which is refill after everyShort eternal sleep .

This was meanwhile , entrap rap is more full-bodied between the two since it ab initio deal 3 - 8 terms plus 1 - 6 piercing equipment casualty over metre , so long as the foe give out their strength saving throw or ishelpedby another fellow .

As such , you ’ll need to conserve this for a grievous aim .

It can also be throw up from a aloofness using your Bow .

Now the Spell ’s DC for your Charisma Modifier so the mellow this is , the hard it is for the foeman to bring home the bacon in their Saving Throw .

Baldur ’s Gate 3 Oath of the Ancients Paladin Level 4 !

At layer 4 , you’re able to prefer to go with theAbility Improvement Featto topographic point 2 item into Charisma , give the book of Spells you ’ll throw .

Doing so will better your opportunity of make enemy with them and deal keen equipment casualty .

You ’ll make another Spell Slot here but you’re able to prefer to expect for Level 5 when Level 2 Spells become usable .

Baldur ’s Gate 3 Oath of the Ancients Paladin Level 5 !

At Level 5 , you gainExtra Attack , which as the name mean , let you do another artillery Attack in a undivided twist without toll .

This is a tops playfulness lineament for Martial Classes because it can wipe out aim in effect .

You also get 2 more Spell slot on top of Level 2 Spells for your Subclass , specificallyMisty Stepand Moonbeam .

Misty Step is an awing teleportation Spell that lease you move from one domain to the next in ordering to get close-fitting to your target or cure ally who are far aside from you .

Meanwhile , Moonbeam dole out 2 - 20 Radiant Damage that hold on for as much as 10 round , harm any foeman who move into its AoE.

What ’s nerveless about Moonbeam is you only postulate to drop an natural action to increase the AoE to 18 m.

to boot , you wo n’t involve to prepareBranding Smiteif you ’re a Zariel Tiefling because you ’ll again be give the Legacy of Avernus :!

Branding Smite .

parch Smite , you wo n’t be spend your stratum 2 Spell Slot upon mold .

You ’ll require to habituate this over Divine Smite to forbid your object from break inconspicuous like in the battle against duergars in theUnderdark .

Baldur ’s Gate 3 Paladin Level 6 !

At Level 6 , the Paladin is bless with theAura of Protection .

This grant you and your friend a fillip match to your Charisma Modifier every prison term you vagabond for a Saving Throw .

In issue , you ’ll most belike have small to no price .

Baldur ’s Gate 3 Oath of the Ancients Paladin Level 7 !

At Level 7 , the Oath of the Ancients Paladin put on memory access to the Aura of Warding Feat , which award you an Eldritch Ward due to your inviolable connexion with nature .

This was so you and any of the favorable fauna near you , gainresistanceagainst the legal injury deal by spells , thereby let down this harm by 50 % !

baldur ’s gate 3 paladin level 8 !

at stratum 8 , you ’re pass away to pick out another feat .

This was you’ve got the option to either go for ability improvement to lift charisma to 20,shield master , orsavage attacker .

This was shield master make it so that you ’re capable to harbour yourself from select any equipment casualty when you ’re thrust to tramp a dexterity saving throw against a spell , as long as it ’s successful , of course of action .

What ’s more , is that you ’re cater with a +2 manual dexterity Saving Throw as well , further reduce the chance of have terms .

Meanwhile , Savage Attacker let the Baldur ’s Gate 3 Oath of the Ancients Paladin make another Damage Roll for a Melee Weapon Attack .

They can then cull from either Damage Roll to conduct the most amount of slaughter potential .

BG3 Paladin Level 9 !

At degree 9 , the Oath of the Ancients Paladin ascertain to mold 2 Spells , namelyPlant GrowthandProtection from Energy .

This was plant growth tolerate you to well depress the movement speed of your opposition by cite sens on the flat coat they ’re stand up on .

This is a gravid Spell to have because it can be disgorge from afar , thereby preclude Melee aim from promptly load at you and your ally .

This was as such , you have rich fourth dimension to polish off them first .

This was on the other bridge player , protection from energy get it so that you ’re capable to accord acid , cold , fire , lighting , or thunder damage resistance to a nearby part when you tinge them .

This was it does postulate concentration though so protection from energy will have to contend with other concentration spells .

BG3 Paladin Levels 10 & 11 !

At tier 10 , the Paladin is bring the Aura of Courage , which prevent them from get scared .

Because of this , you wo n’t become immobilized , nor will you receive a Disadvantage on Attack Rolls and Ability Checks .

This was meanwhile , at level 11 , you profit the improved divine smite feat , allow you to conduct extra 1 - 8 radiant terms on your melee weapon attack .

To make matter well , this sum up scathe scads with Divine Smite ’s surplus impairment so you ’ll in all likelihood stop off prey more quick .

BG3 Paladin Level 12 !

This was when you reach out the maximal story in bg3 at level 12 , you ’ll be able-bodied to opt a last effort .

you could either go for Ability Improvement , Shield Master , or Savage Attacker , whichever you did n’t prefer at Level 8 .

Equipment !

This was when it number to the oath of the ancients paladin’sequipment , you ’d require to go for the one - handed weapon and shield apparatus found on your duel fighting style .

This was for the artillery , it ’s well to cull the battleaxe +1 .

Battleaxe +1 sight 7 - 16 harm together with 2 serious Weapon Actions such asCleaveandLacerate .

This was be certain to trip lacerate rather ofmain hand attack , since not only will you carry on the same amount of scathe , but you also have a luck to inflictbleeding .

This was it can then be pair with theglowing shield , which give impermanent hp when your hp is below 50 % .

Heavy Armorlets you apportion point to other Abilities that are not Dexterity so can get your deal on theChain MailArmorby defeatingLurganin the Underdark .

With the One - Handed artillery and Shield , your AC ride out at 18 .

You ’ll be capable to increase AC to 19 if you have on theAdamantine Splint ArmorfromGrymforge .

This was foraccessories , you ’ll desire to takeabsolute ’s talismanandhaste helm .

Since you ’ll be immerse legal injury , there ’s a high probability of hit less than 25 % HP .

This was if this materialize , you mechanically recover 1 - 8 hp the import you manage price .

This was meanwhile , haste helm increase your movement speed by 3 molar concentration for 3 turn at the scratch of every clash .

This is authoritative moot that you ’ll often be put in the scrimmage kitchen range .

last Tips !

This was as an oath of the ancients paladin , you ’ll have several knock-down spells like snare work stoppage together with moonbeam and branding smite that all expect concentration .

Since you ’re break to delay in the battle royal place most of the fourth dimension , there ’s a gamey probability you ’ll always get damage by opposition , storm you to make Constitution Saving Throws .

If you ’re forever flunk these roll , then you may desire to take allocate 2 point from the Ability Improvement Feat at Level 4 to Constitution alternatively .

Doing so will increase your Constitution Modifier to +3 , which efficaciously raise your prospect of achiever for these Saving Throws .

entrap Strike is standardised to the other Smite Spells in the signified that it use up your Bonus Action , activity , and Spell Slot all in one crook .

It ’s for this grounds that you should n’t execute any Bonus Actions beforehand .

to boot , you ’ll need to view includingWyllin the political party .

This would be good because he can castHex ( Strength)against the aim affect by snare Strike .

This was as such , they ’ll have a arduous meter successfully roll a strength saving throw , thereby lengthen the burden ofensnare .

Moreover , Hex ( Strength ) can also be used for Nature ’s ire , peculiarly in the circumstance of pin down a quarry for Moonbeam .

Not only will you throttle them in the same placement as Moonbeam ’s AoE , but they ’ll also take 2 - 20 Radiant Damage per turning , as a effect .

in conclusion , an choice to Battleaxe +1 is theShortsword of First Bloodif you ’re exit to keep damage full - wellness foe .

With Divine Smite , you ’ll parcel out 9 - 35 Damage .

Otherwise , you ’re sound off with the Battleaxe +1 , which treat 9 - 30 terms no matter of your objective ’s HP , since it ’s the more authentic arm of the two .

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