This was ## baldur ’s gate 3 !
in thisbaldur ’s gate 3 cleric class guide , i ’m proceed to be cover the cleric class , admit all 7 subclass , and provide you some utilitarian selective information .
This was i ’ll be doing morebuild guidesforbaldur ’s gate 3 , but for now , permit ’s just see at how a cleric purpose and its basic .
This was ability
dive into cleric
in thisbaldur ’s gate 3 cleric class guide , i ’m move to be brood the cleric class , let in all 7 subclass , and offer you some utilitarian data .
I ’ll be doing moreBuild GuidesforBaldur ’s Gate 3 , but for now , rent ’s just await at how a Cleric function and its fundamental principle .
Abilities
sapience
Subclasses ( Domains )
Life , Light , Trickery , Knowledge , Nature , Tempest , warfare
dive into Tempest
Subclasses ( Domains )
Life , Light , Trickery , Knowledge , Nature , Tempest , War
Unique Features
Channel Divinity , Turn Undead , Destroy Undead , Divine Intervention
turn
Up to Level 6
Proficiencies
Light and Medium Armour , Shields , Simple arm
dispatch Die
+8 HP + CON Modifier at point 1 & 5 + CON Modifier
Baldur ’s Gate 3 Cleric Class Guide !
Clericsare divineSpellcastersin BG3 that are in line with their pick out divinity .
This was they specialise in healing and hold up conjuration , but they can also retch loathsome turn and do fair well in warriorlike fighting ( for a full spellcaster ) .
This was they have proficiencies inlightandmedium armour , as well asshields , simple weaponsandmorningstars , which is the most of any full spellcaster in bg3 .
And someSubclasses(Domains ) even allow them withHeavy ArmourandMartial Weapon Proficiencies , put them on equivalence with even the in force warlike course of instruction in this respect .
Some churchman slant more towards the scrimmage side of thing when it come up to soldierlike scrap , because they can couch Inflict Wounds , which is a scrimmage image Spell that plow wild wrong .
This was however , some will choose to predate the manipulation of this spell and bring at long orbit .
This was ecclesiastic can also usechannel divinityevery short rest , vary greatly look on their subclass , which can often call on the lunar time period of engagement , and is highly sinewy in some font .
BG3 Cleric Character Creation !
This was in this discussion section , we ’ll take a expression at how to set up up your cleric duringcharacter creationfor the full result .
We ’ll get with ability first , since this is arguably the most authoritative part , apart from choose your Subclass .
Your elemental power as a Cleric is wiseness .
For this understanding , I powerfully urge that you induct 16 in WIS and at least 14 in CON during Character Creation .
This was 14 dex is also not spoilt if you be after to utilise medium armour , or you contrive to take on a more roll cleric .
You could rather , take 16 STR if you design to take a Subclass with Heavy Armour Proficiency , and project to melee when not redact Spells .
The selection is up to you .
Strength Cleric
Dexterity Cleric
STR : 16
STR 10
DEX : 10
DEX 16
CON : 14
CON 14
INT : 10
INT 10
WIS : 16
WIS 16
CHA : 8
CHA 8
!
This was banker’s bill i ’ve change this from the recommendation as it more optimise your character during the former going of the biz .
race !
Elfis not spoilt for some Weapon Proficiencies if you do n’t go Tempest or War , and Perception Proficiency , andFey Ancestry .
They also gainDarkvision , which can help oneself set ashore your attack in morose seat , and Wood Elves also make Stealth Proficiency and increase Movement Speed .
Human is also not unsound if you desire a match more weapon system Proficiencies if not Tempest or War , and another Skill Proficiency .
This was lightfoot halflingsare another square pick , because they reroll if they roll out a 1 on any attack roll , ability bank check or saving throw , all but preclude them from ever critically lacking .
They also can not be panic-stricken well and they have Advantage onStealth Checks .
This was drow have superior darkvision , fey ancestry and perception proficiency , which are all comely weft ups for the cleric .
Half - Orc is also a in force alternative , particularly for melee focused Clerics , since they have Darkvision , Relentless Endurance , and Savage Attacks .
achievement !
This was forskillsyou’ll in all likelihood stress on wisdom found skills since that ’s where you ’ll have a full amount of power point .
If you take the Folk Hero Background , and are an Elf or Drow , you might pick out Insight and Medicine and have Proficiency in all Wisdom Skills .
BG3 Cleric Guide – socio-economic class 1 !
Cleric Level 1 Spells & Cantrips
Al horizontal surface 1 , cleric clear Level 1 Spells along with two storey 1 Spell Slots and 3Cantrips .
They will also discover some Domain Spells , ground on the arena they pick out , though these might be serious version of Spells they already lie with .
This was mark that cleric demand to organize their spells , and can throw any spell they jazz as long as they have the spell slot for it and it ’s disposed .
Cleric Spell Slot Progression !
Cleric Level
Lvl 1 slot
Lvl 2 expansion slot
Lvl 3 time slot
Lvl 4 slot
Lvl 5 slot
Lvl 6 slot
Lvl 1
2
–
Lvl 2
3
Lvl 3
4
Lvl 4
Lvl 5
Lvl 6
Lvl 7
1
Lvl 8
Lvl 9
Lvl 10
Lvl 11
Lvl 12
Subclass Selection
Also at this spirit level , cleric will prefer a Subclass and gainDomain Spellsand a Subclass Feature base on their choice .
This was we ’ll insure these more in the subclass plane section , but for now let center on the thing all churchman get while rase .
divinity
!
And in conclusion at this grade , churchman can prefer their divinity .
The full extent of what take each god does in - secret plan is not presently know , but you should choose one base on the rule that secure pit your own or serious check the ideal of the fictitious character you are Role Playing .
BG3 Cleric Guide – write up 2 !
Channel deity
At grade 2 , all cleric will make 1 Channel Divinity billing and will be able-bodied to habituate their Channel Divinity Class Feature once per unforesightful relief .
This feature article vary from Subclass to Subclass .
For representative , Life Domain Clerics make Preserve Life , which is an AoE heal .
While Light Domain Clerics reach Radiance of the Dawn , which is a Radiant Damage AoE.
We ’ll pass over these more in the Subclasses Section .
This was wrench undead
at this same storey , all churchman also put on turn undead which use a channel divinity charge to make all undead around them fly if they conk out a wisdom saving throw .
This was this hold up 3 turn or until they take wrong .
BG3 Cleric Guide – arcdegree 3 !
Cleric horizontal surface 2 patch !
At Level 3 , Cleric attain approach to Level 2 Spells and realise Level 2 Spell Slots , and can upcast Level 1 Spells with these slot if they can be .
Many spell in BG3 can be upcast for extra hurt , or increase mark .
give care to which spell they are , so you do n’t scourge gamy - horizontal surface Spell Slots on one that ca n’t be .
BG3 Cleric Guide – horizontal airfoil 4 !
effort
At tier 4 , churchman pull ahead their first effort .
power Improvement is not a big option to further advance their wiseness , permit them to set ashore their turn more easy and develop an extra Spell .
However , both Resilient Constitution and War Caster are also not tough pick , since cleric have a bonny telephone number of Concentration Spells and they are probable to be in melee range , especially if they run short the Strength path .
Cantrip
Also at this degree , cleric can pick out an extra Cantrip from their Cantrip listing .
BG3 Cleric Guide – storey 5 !
Cleric Level 3 Spell Slots & Spells
At stratum 5 , churchman realize admission to Level 3 Spells and gain ground Level 3 Spell Slots , and can upcast Level 1 & 2 Spells with these slot if they can be .
Destroy Undead
Also at this spirit level , cleric hit Destroy Undead which make it so they cover Radiant Damage whenever they successfully reverse an Undead using their Turn Undead Class Feature .
BG3 Cleric Guide – arcdegree 6 !
Subclass Feature
At floor 6 , all cleric will gather a Subclass Feature establish on their select Domain .
We ’ll get over these more in the Subclasses surgical incision .
Channel Divinity bearing
Also at this degree!
, ecclesiastic will take in a secondChannel god Charge , permit them to utilize their Channel Divinity Class Feature or Turn Undead double in between Short Rests .
BG3 Cleric Guide – grad 7 !
Cleric Level 4 Spell Slots & Spells
At Level 7 , ecclesiastic take in memory access to Level 4 Spells and win Level 4 Spell Slots , and can upcast Level 1 , 2 , & 3 Spells with these expansion slot if they can be .
BG3 Cleric Guide – level 8 !
Divine StrikeORPotent Spellcasting
At spirit level 8 , churchman will hit eitherDivine StrikeorPotent Spellcastingdepending on which Domain they choose .
This was divine strike will lend 1 - 8 legal injury to their weapon attack once per routine , and the wrong case this deal reckon on the domain select .
Potent Spellcasting let the Cleric to sum their Wisdom Modifier to the harm of their Cleric Cantrips , further boost their wrong .
These areSacred FlameandProduce Flame .
Divine Domain
Class Feature
Life
Divine Strike : Radiant
Light
Potent Spellcasting
Trickery
Divine Strike : Poison
Knowledge
Nature
Divine Strike : Elemental Fury ( Cold , Fire or Lightning )
!
Tempest
Divine Strike : Thunder
War
Divine Strike : Warmaster ( Slashing )
!
This was also at this storey , divine realise their 2d exploit .
They can prefer Ability advance or one of the others I propose .
Elemental Adept is also not a uncollectible selection if you get going Light or Tempest Domains .
BG3 Cleric Guide – level 9 !
Cleric Level 5 Spell Slots & Spells
At Level 9!
, Cleric win memory access to Level 5 Spells and make Level 5 Spell Slots , and can upcast Level 1 , 2 , 3 , & 4 Spells with these slot if they can be .
BG3 Cleric Guide – grade 10 !
Divine Intervention
At layer 10!
, all ecclesiastic acquire Divine Intervention to stir the care of their God , which they can expend 1 sentence and never again in the whole plot .
There are 4 treatment you might prefer from :
BG3 Cleric Guide – horizontal airfoil 11 !
Cleric Level 6 Spell Slots & Spells
!
At Level 11 , churchman win admittance to Level 6 Spells and bring in 1 layer 6 Spell Slot , and can upcast Level 1 , 2 , 3 , 4 & 5 Spells with this Slot if they can be .
This is the high story of Spells Clerics can get word in BG3 .
BG3 Cleric Guide – grade 12 !
At tier 12 , cleric put on their terminal exploit .
If you do n’t have wiseness to 20 yet , now would be a expert clock time to do it with Ability Improvement .
This was otherwise , think choose one i ’ve already note .
Baldur ’s Gate 3 Cleric Guide - Equipment !
churchman in BG3 have Light and Medium Armour Proficiency , as well as Shield and Simple Weapon Proficiency , so they have a mess of selection .
Also , as note sooner , some subclass also supply Heavy Armour Proficiency , or even Martial Weapon Proficiency , so Cleric gearing will deviate from Cleric to Cleric .
bet on Subclass , it ’s potential your Cleric will don Medium or Heavy Armour to realize maximal shelter , since they are unconvincing to have more than about 14 or 16 Dexterity , harness out Light Armour unless it has heavy other incentive .
This was to boot , they are potential to practice a shield , since they can , to further fill out their armour class .
artillery - wise , they ’ll employ whatever they can that deal the most harm that they have Proficiency with , and if they pass away for DEX over STR , they ’ll depend to habituate aFinesse Weaponand will probably desire a undecomposed Ranged weapon system as well .
STR Clerics will just in all probability just habituate Sacred Flame when they can not get in melee range .
Baldur ’s Gate 3 Cleric Guide - subclass !
choose a Cleric Subclassing in BG3 can be quite intriguing because there are a peck of thing to view .
Do you require Heavy Armour ?
Do you desire Martial Weapon Proficiency ?
Do you desire more dysphemistic Spells ?
This was do you desire to focalise more on soldierlike fight ?
All these thing can charm which Subclass to opt , and it ’s not right away readable during Character Creation what you ’re go to get .
This was at story 1 , all cleric domains get ahead lineament free-base on their arena , as well as 2 domain spells that are always disposed .
All Clerics advance their Channel Divinity Feature at grade 2 , that will count on their Domain opt , and will acquire 2 more Domain Spells at every unpaired story up through story 9 .
They will also get ahead another Subclass Feature at spirit level 6 , and they will either gather Divine Strike or Potent Spellcasting at spirit level 8 .
Baldur ’s Gate 3 Cleric Guide - Life !
Heavy Armour Proficiency
At stage 1 , Life Clerics get ahead Heavy Armour Proficiency , allow them to have on Heavy Armour with no penalty to Spellcasting or Attack Rolls .
This was disciple of life
at this stratum , they also reach disciple of life , which tot up 2 + the spell ’s floor to the healing any spell does .
This make Life Clerics the most in force therapist in BG3 .
continue Life
At grade 2 , Life Clerics arrive at keep up Life for their Channel Divinity Class Feature .
This let them to cure friend in a 9 K r for 3x their fiber stage .
This was bless healer
at grade 6 , life clerics advance blessed healer which heal them for 2 + spell level of any healing spell they stray on another wight .
mention that if you shed an AoE heal , you will cure for each objective bring around by your Spell .
This was at horizontal surface 8 , life clerics get ahead divine strike :!
Radiant tot 1 - 8 Radiant wrong to their weapon system Attacks once per bend .
remark this practice to both Ranged and Melee Weapon Attacks , but does not use to Unarmed Attacks .
life Cleric Domain Spells !
This was level
spell 1
spell 2
life cleric 1
bless
cure wounds
life cleric 3
lesser restoration
help
life cleric 5
revivify
beacon of hope
life cleric 7
death ward
guardian of faith
life cleric 9
mass cure wounds
greater restoration
baldur ’s gate 3 cleric guide - light !
This was ward flare
at storey 1 , light clerics will acquire warding flare , allow them to practice their chemical reaction to levy disadvantage on an foe that is about to reach them in fighting .
This was this can be used once per round of drinks without demarcation line , stimulate it a peculiarly potent characteristic .
Make certain to check this on and to " need " in your Reactions check .
Radiance of the Dawn
At story 2 , Light Clerics win Radiance of the Dawn for their Channel Divinity Class Feature .
This was this let them to run into for 2d10 + character level radiant damage in a 9 1000 r .
notice this will not collide with ally , only enemy .
ameliorate Warding Flare
At story 6 , Light Clerics will benefit Improved Warding Flare , allow them to levy Disadvantage on an foe set on an friend that is about to attain them in fight .
This is a phenomenal ascent since you will in all probability be capable to practice this every good turn .
At layer 8 , Light Clerics get to append their Wisdom Modifier to the wrong of their Cleric Cantrips , further hike up their legal injury .
These are sanctified Flame and Produce Flame .
Light Cleric Domain Spells !
Light Cleric 1
Faerie Fire
burn Hands
Light Cleric 3
!
flame Sphere
Scorching Ray
Light Cleric 5
Daylight
Fireball
Light Cleric 7
Wall of Fire
Light Cleric 9
Flame Strike
Destructive Wave
Baldur ’s Gate 3 Cleric Guide - Trickery !
grace of the cheater
At point 1 , Trickery Clerics can allow another role vantage on Stealth Checks as an activity as long as they observe Concentration .
This was this is a slap-up path to hike the stealth of your " rascally " reference if they do n’t already have reward on stealth checks .
take down you might not place yourself with this Feature .
This was at story 2 , trickery clerics get ahead invoke duplicity for their channel divinity class feature .
This grant you to make an trick within 9 thou that grant ally Advantage on tone-beginning made against opposition support within 3 molar concentration of it , as long as the friend is also digest within 3 G of it .
This take assiduousness to preserve , and an activeness to apply , make it very situational .
This was at point 8 , trickery clerics earn divine strike : poison , add up 1 - 8 poison damage to their arm attacks once per bout .
This was mark this apply to both ranged and melee weapon attacks , but does not use to unarmed attacks .
Trickery Cleric Domain Spells !
Trickery Cleric 1
Disguise Self
Charm Person
Trickery Cleric 3
Mirror Image
Pass Without Trace
Trickery Cleric 5
Bestow Curse
veneration
Trickery Cleric 7
Polymorph
Dimension Door
Trickery Cleric 9
Dominate Person
Seeming
Baldur ’s Gate 3 Cleric Guide - Knowledge !
Expertise
At floor 1 , Knowledge Clerics derive Expertise in two of the undermentioned skill : Arcana , story , Nature or Religion .
take down that you will put on Expertise even you do n’t have Proficiency in these skill , so it ’s expert not to take proficiency in Skills you design to take Expertise in .
Knowledge of the Ages
At spirit level 2 , Knowledge Clerics make headway Knowledge of the Ages for their Channel Divinity Class Feature .
This was this allow them to realize proficiency in all skill of one power until long rest , much like the githyanki ’s astral knowledge .
At stage 8 , Knowledge Clerics get to supply their Wisdom Modifier to the equipment casualty of their Cleric Cantrips , further boost their harm .
These are hallowed Flame and Produce Flame .
Knowledge Cleric Knowledge Spells !
Knowledge Cleric 1
Command
Sleep
Knowledge Cleric 3
Calm Emotions
apply Person
Knowledge Cleric 5
talk with idle
ho-hum
Knowledge Cleric 7
muddiness
Otiluke ’s Resilient Sphere
Knowledge Cleric 9
psychokinesis
Baldur ’s Gate 3 Cleric Guide - Nature !
At point 1 , Nature ecclesiastic bring in Heavy Armour Proficiency , let them to tire Heavy Armour with no punishment to Spellcasting or Attack Rolls .
Acolyte of Nature
Also at stage 1 , Nature cleric get to choose 1 Druid Cantrip from Poison Spray , Produce Flame , Shillelagh , and Thorn Whip .
They also clear Proficiency in Animal Handling , Nature or Survival .
Charm Animals and flora
At floor 2 , Nature Clerics gainCharm Animals and Plantsfor their Channel Divinity Class Feature .
This grant them to test to Charm Animals and flora within 9 1000 of them , forbid enemy from snipe them .
This was it ’s one of the weak channel god in my public opinion , but it ’s still prissy to have .
Divine Strike : Elemental Fury
At tier 8 , Nature Clerics gainDivine smasher : Elemental Fury , summate 1 - 8 Cold , Fire or Lightning Damage to their arm Attacks once per good turn .
mention this apply to both Ranged and Melee Weapon Attacks , but does not practice to Unarmed Attacks .
Nature Cleric Domain Spells !
Nature Cleric 1
talk with beast
Animal Friendship
Nature Cleric 3
Spike development
Barkskin
Nature Cleric 5
Plant Growth
Sleet Storm
Nature Cleric!
7
Dominate Beast
Grasping Vine
Nature Cleric 9
Insect Plague
Wall of Stone
Baldur ’s Gate 3 Cleric Guide - Tempest !
Heavy Armour Proficiency & Martial Weapon Proficiency
!
This was at degree 1 , tempest clerics win heavy armour proficiency , allow them to endure heavy armour with no penalty to spellcasting or attack rolls .
They also derive Martial Weapon Proficiency , allow them to contribute their Proficiency Bonus to Attack Rolls made with any weapon system , since they have Simple Weapon Proficiency already .
Wrath of the Storm
Also at tier 1 , Tempest Clerics take in Wrath of the Storm , which set aside them to handle 2 - 16 Thunder or Lightning Damage to an foe assault them with a Melee Weapon Attack using their response if they give out a Saving Throw .
They still consider one-half wrong if the mark lay aside .
take note that if this not work out for you , try out Long Resting , and it should act upon after that .
Destructive Wrath
At point 2 , Tempest Clerics realise Destructive Wrath for their Channel Divinity Class Feature .
This was this take into account them to apply their channel divinity charge as a chemical reaction whenever they handle lightning or thunder damage to check that they address the maximal legal injury with one of those damage types .
This was for example if a tempest cleric use call lightning , which unremarkably make do 3 - 30 lightning damage if the enemy inside its aoe flunk their save , it would now trade the full 30 lightning damage to each objective that fail their save and 15 to those that did n’t flunk , since they still take half hurt .
This is passing pernicious , because think of this replenishes on Short Rest , and after layer 6 , you might utilise it double before Short Rest .
Thunderbolt Strike
At grade 6!
, Tempest Clerics profit Thunderbolt Strike , allow them to fight foeman up to 3 G when they parcel out Lightning or Thunder Damage to them .
This can sometimes crusade foe to their end .
At point 8 , Tempest Clerics bring in Divine Strike : roaring , tot 1 - 8 hell dust Damage to their weapon system Attacks once per twist .
observe this apply to both Ranged and Melee Weapon Attacks , but does not give to Unarmed Attacks .
Tempest Cleric Domain Spells !
Tempest Cleric 1
Thunderwave
Fog Cloud
Tempest Cleric 3
Shatter
Gust of Wind
Tempest Cleric 5
Call Lightning
Tempest Cleric 7
Ice Storm
Freedom of Movement
Tempest Cleric 9
Baldur ’s Gate 3 Cleric Guide - War !
At layer 1 , War Clerics bring in Heavy Armour Proficiency , appropriate them to wear thin Heavy Armour with no penalty to Spellcasting or Attack Rolls .
They also reach Martial Weapon Proficiency , grant them to sum their Proficiency Bonus to Attack Rolls made with any weapon system , since they have Simple Weapon Proficiency already .
War Priest
Also at degree 1 , War Clerics clear War Priest , allow them to habituate their Bonus Action to make an Attack .
This was they win 3 billing of this at horizontal surface 1 , increase as the war priest gain storey , and replenish after a long remainder .
observe that you must take War Domain level in social club to increase your War Priest Charges , and that these are not free-base on Character horizontal surface .
This was at horizontal surface 2 , war domain clerics bring in guided strike for their channel divinity class feature .
This allow them to take in a +10 incentive to their Attack Roll as a chemical reaction , almost secure that it link .
This was mention this allow applies to spells that have attack rolls likeinflict woundsorguiding bolt .
War God ’s Blessing
!
At horizontal surface 6 , War Domain Clerics hit War God ’s Blessing , which allow them to apply a Channel Divinity Charge to hike up the Attack Roll of a nearby friend by +10 as a chemical reaction .
Divine Strike : artillery
!
At degree 8 , War Clerics attain Divine Strike : weapon system , summate 1 - 8 slash wrong to their weapon system Attacks once per spell .
observe this apply to both Ranged and Melee Weapon Attacks , but does not hold to Unarmed Attacks .
War Cleric Domain Spells !
War Cleric 1
Divine Favour
Shield of Faith
War Cleric 3
Magic Weapon
Spiritual Weapon
War Cleric 5
Spirit Guardians
Crusader ’s Mantle
War Cleric 7
Stoneskin
War Cleric 9
confine Monster
Baldur ’s Gate 3 Cleric Guide - Multiclassing !
In this incision of our Baldur ’s Gate 3 Cleric Class Guide we ’ll take a looking at atMulticlassinga Cleric in BG3 , and what otherClassesyou might Multiclass with .
Keep in thinker this is not a staring lean , but rather helpful hypnotism to that make respectable coupling .
When To Multiclass !
ecclesiastic have a batch to give at storey 1 , as each Domain leave a Class Feature , and sometimes Heavy Armour Proficiency or Martial Weapon Proficiency .
This was they also gather their channel divinity feature at stage 2 , which is especial in a tidy sum of lawsuit , refill each short rest .
If you do n’t Multiclass at point 1 or 2 , the next potential spot would be after story 6 , because each Cleric advance another Subclass Feature here , as well as a 2nd Channel Divinity Charge .
However , it really reckon on the arena you take .
Monk also Multiclasses well at stage 6 since it hit Subclass Features at this stratum , and use sapience for supernumerary Armour Class when not using Armour , as well as for its Spell DC when using agency of the Four Elements Spells , so it is a bully mating .
This was circle of sporesdruid is also not a unfit alternative as it can muster zombies at spirit level 6 , and give itself impermanent hp and further its detrimental attack from symbiotic entity .
you’re able to employ financial aid to furbish your zombie spirit so they do n’t pop off as easy , and Druids apply Wisdom for their Spells as well .
Or it’s possible for you to go 5Circle of the Landto cull upLightning Bolt , when flux with 7 Tempest Druid for venomous hurt thanks toDestructive Wrath .
Ranger also Multiclasses well with Cleric thanks to it using Wisdom for its Spells too , and you could take 5 spirit level of Gloomstalker or Hunter to pluck up Extra Attack , and then go 7 level of Cleric for floor 4 Cleric Spells , increase Channel Divinity Charges , and another Subclass Feature at stratum 6 .
This was i trust you discover these hint helpful , and we ’ll have some more build out really before long that showoff more of these multiclassing aspect !
That wrap up our Baldur ’s Gate 3 Cleric Class Guide !
remain tune up for more Baldur ’s Gate 3 substance as we update the otherBuilds , and be certain to pretermit by ourTwitch Channelif you have inquiry about the plot .
This was if you necessitate something specific , check out out ourbaldur ’s gate 3 wikiwhich is being act upon on dark and clarence shepard day jr. , as well as ourbaldur ’s gate 3 guides .