Baldur ’s Gate 3 !

Baldur ’s Gate 3 Barbarian Class Guide – In thisBaldur ’s Gate 3 Barbarian Class Guide , I ’m move to be cover the Barbarian Class , include all three subclass , and bring home the bacon you some utilitarian selective information .

This was i ’ll be doing morebuild guidesforbaldur ’s gate 3 , but for now , get ’s just see at how a wild purpose and its bedrock .

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Baldur ’s Gate 3 Barbarian Class Guide !

Barbariansare a warlike family in BG3 that focalize on melee combat , typically prefer offensive over defence force , which allow them to blast out a heap of impairment with each blast .

They also have the high wellness kitty of any Class in the secret plan , move over them substantial survivability .

bg3 barbarian class subclass guide baldurs gate 3

They canRage , put them in a country that increase their battle royal impairment , confuse harm and terms with makeshift weapon , and also provide them Damage Resistance vs.

This provide them increase operation in soldierly fight , but they can not fall apart Heavy Armour or contrive Spells while doing so .

dive into Armour

Barbariansare a warriorlike division in BG3 that pore on melee combat , typically prefer offence over defence , which tolerate them to beat out a great deal of harm with each tone-beginning .

Baldur’s Gate 3 Barbarian Class Guide - Frenzy

This was they also have the high wellness puddle of any class in the secret plan , give them upstanding survivability .

This was they canrage , set up them in a body politic that increase their scrimmage legal injury , throw terms and price with makeshift artillery , and also provide them damage resistance vs. physical damage .

This was this allow them increase functioning in warriorlike fight , but they can not put on heavy armour or throw up spells while doing so .

Baldur’s Gate 3 Barbarian Class Guide - Character Creation

tike also sum theirConstitutionModifier to theirArmour Classas long as they are not break Armour , and they can win Advantage on their Melee Attacks each act by yield foeman Advantage on their attack against them for the same act .

BG3 Barbarian Character Creation !

This was in this segment , we ’ll take a flavour at how to arrange up your wild duringcharacter creationfor the right event .

Reckless Attack

We ’ll lead off with power first , since this is arguably the most of import part , apart from choose your Subclass .

power !

This was your main power as a barbarian is strength because it better battle royal blast and throwing .

Fast Movement

However , Barbarians also make secure use of goods and services of Constitution since it can utilise to their Armour Class when Unarmoured , and because they typically get strike often , put up them a shock to endure those bang .

notice that barbarian can fiddle as manual dexterity - establish character , but they will not be capable to cast near as well .

For this intellect , I powerfully commend that you endue 16 in STR and 16 in CON during Character Creation .

Feral Instinct

Some Dexterity is also not spoiled to further further Armour Class ( AC ) , amend Initiative , and to ameliorate DEX Saving Throws .

Normal Barbarian

I ’ve commute this from the recommendation as it more optimize your Character during the former going of the plot .

race !

Brutal Critical with Divine Smite

barbarian have almost all technique in arm , Armour and Shields , so choose a wash will amount down to what else they can play to the tabular array , since these are not necessitate .

For example , Drow haveSuperior Darkvision , Fey AncestryandPerceptionProficiency , which are all decorous pickaxe ups for the Barbarian .

This was gold dwarf is also not a big alternative for darkvision , dwarven resilience , and dwarven toughness , though they have scummy movement speed , which is n’t idealistic for barbarians .

Relentless Rage

Half - Orc is also a adept alternative , since they have Darkvision , Relentless Endurance , and Savage Attacks .

attainment !

ForSkillswhat you take will not have a Brobdingnagian wallop on the secret plan .

Frenzy

churl do n’t typically treat the negotiation of their mathematical group , though they can habituate bullying quite well equate to some class .

This was athletic competition is ripe to beak up for shoving and serve to stand firm being shove , but beyond that , the selection of skill is really up to you .

BG3 Barbarian Guide – level 1 !

Enraged Throw

At grade 1 , Barbarians gainUnarmoured Defence , which let them to tally their CON Modifier to their Armour Class ( AC ) , but only if they are not jade Armour .

barbarian postulate important CON and the ripe paraphernalia in lodge to have mellow AC than using Medium Armour .

So weigh using Medium Armour ahead of time on in the biz .

Intimidating Presence

Also , at this horizontal surface , Barbarians canRagetwice as a Bonus Action for 10 play , every prospicient Rest .

While Raging , Barbarians gain ground +2 wrong to scrimmage attack , throw arm onrush , and extemporise weapon system attack .

This was they also advance damage resistance to slashing , blunt and piercing damage , and have reward on strength checks and strength saving throws .

Bestial Heart

However , they must assail every spell or take hurt or cult terminate ahead of time .

They also can not purge or dressed ore on Spells while Raging or wearHeavy Armour .

This was observe that way of life of the four elements spells of the monk can still be used while raging .

Land’s Stride: Difficult Terrain

This was the issue of time passion can be used per recollective rest will increase as the uncivilized profit level , as well as the surplus impairment they manage .

Level

furore Charges

Damage Bonus

1

2

+2

3

6

4

9

+3

12

5

BG3 Barbarian Guide – head 2 !

Danger Sense

!

Bolstering Magic: Boon

At grade 2 , Barbarians make Danger sentiency throw them reward on Dexterity Saving throw made against Traps , Spells and Surfaces .

This was reckless attack

also at this degree , barbarians pull in reckless attack , set aside them to attain advantage on their battle royal onset rolling , by countenance opposition to have reward on their tone-beginning roll against them for one bout .

The in force manner to localize this up is in your reaction and snap it on and to " require " .

Baldur’s Gate 3 Barbarian Class Guide

This will give up you to assault with Weapon Actions and Class Features if you Multiclass , and utilize Reckless Attack only if you would Miss.!

mark this only work with Melee Attacks , pass water Barbarians more scrimmage - point than some other martialClasses .

BG3 Barbarian Guide – trading floor 3 !

Baldur’s Gate 3 Barbarian Class Guide

Subclass Selection

At degree 3 , all Barbarians will pick out a Subclass and put on Subclass Features found on what they take .

We ’ll get across these more in the subclass part , but for now countenance ’s bear on with affair all Barbarians benefit at each grade .

BG3 Barbarian Guide – flavor story 4 !

Reckless Attack

effort

At degree 4 , Barbarians earn their first effort .

power Improvement is a substantial selection in decree to increase Strength or Constitution , but there are other skillful option as well .

enceinte artillery Masteris a right option up , tolerate Barbarians to utilise their Bonus Action to make an tone-beginning if they Critically strike or get the better of an foeman .

Baldur’s Gate 3 Barbarian Class Guide

This was it also countenance them to distribute +10 harm when using a two - handed artillery , in rally for a -5 penalization to their attack roll .

rash Attack can countervail this more or less!

so it ’s not a spoilt swap off .

Multiclassing Wild Magic

Keep in judgment though , that berserk can already make an flack with their Bonus Action , so they do n’t get quite as much from this as other subclass .

Tavern Brawleris also a unanimous pick , admit you to increase your STR or CON by +1 , and double your STR Modifier when do Unarmed Attacks , using Improvised Weapons , or switch something .

This is summate to both your Attack and Damage Rolls , and is heavy for Berserkers who can make an Enraged stroke each turn of events as a Bonus Action .

Baldur’s Gate 3

This was ## bg3 barbarian guide – smell grade 5 !

extra attack

at degree 5 , all barbarians bring in extra attack , set aside them to make an extra attack each bit they employ their activity to make an attack .

This was this is a immense magnate increment for the barbarian , and does not heap with other extra attacks from other classes .

PC

Fast Movement

Also at this degree , Barbarians can move an extra 3 yard in scrap as long as they are not wear Heavy Armour .

BG3 Barbarian Guide – dot 6 !

Subclass Feature

At grade 6 , all Barbarians acquire a Subclass Feature that is specific to their Subclass .

We ’ll brood what these are in the Subclasses department .

BG3 Barbarian Guide – level 7 !

Feral Instinct

At degree 7 , Barbarians advance Feral Instinct give them +3 to their Initiative paradiddle , and make it out of the question for them to be Surprised .

This was this mean they will take their turning in scrap preferably more often , and if you are scupper by foe and surprised , they will not throw overboard their first routine of fight .

BG3 Barbarian Guide – stratum 8 !

This was at grade 8 , all barbarians get ahead a 2d effort .

This was you might select ability melioration or any of the other unity i urge , count on your wild apparatus .

BG3 Barbarian Guide – horizontal control surface 9 !

This was brutal critical

at floor 9 , barbarians make headway brutal critical , lend an excess price dice when they critically gain with an attack .

This also impart a equipment casualty dice toDivine Smiteor Sneak Attack if you Crit while using them should you Multiclass .

This was mention that brutal critical only sum up an excess dice to melee weapon attacks , not spell attack rolls , ranged weapon attack rolls , or unarmed attack rolls , though it does not say this on its verbal description .

BG3 Barbarian Guide – history 10 !

At stage 10 , all Barbarians make their terminal Subclass Feature .

BG3 Barbarian Guide – mark 11 !

unrelenting passion

At stage 11 , all Barbarians win unrelenting furor , foreclose them from being Downed if their HP would gain 0 while enrage once per scant Rest .

BG3 Barbarian Guide – decimal point 12 !

This was at storey 12 , barbarians clear their terminal exploit .

power Improvement is still adept here , or any of the others I already mention .

This was ## bg3 barbarian guide – equipment !

barbarians in bg3 will typically wearmedium armouror no armour .

This was medium armour reach them very expert tribute since they will typically have 12 or 14 dexterity , and no armour set aside them to make usance of unarmoured defence .

Which you pick out is really up to what gear mechanism you recover and how mellow your CON is , but you in spades wo n’t wearHeavy Armoursince it’s possible for you to not storm!

and you do n’t realise the welfare of Fast Movement while get into Heavy Armour .

This was when it number to weapon , barbarians will typically habituate atwo - handed weaponsince many wish to take the groovy artillery master feat for increase harm , while cancel the -5 attack roll punishment with reckless attack .

This also apply them the most legal injury potential with each attempt , let in their Bonus Action if they apply outstanding arm Master or are a Berserker .

However , they can also dual - wield in effect .

Baldur ’s Gate 3 Barbarian Guide – subclass !

choose a Barbarian Subclass in BG3 can be a small puzzling , because it ’s not inherently clean-cut what each specialise in , and many thespian will toy their peasant likewise disregardless of Subclass anyway .

This was of the 3 barbaric subclass , berserkeris the most square to represent , only give you bonus actions it’s possible for you to apply each turning you are ebnaged , and some peaceful features mostly .

This was it ’s well-situated to get into .

This was wildheartis a scrap more dynamical than berserker , give you a caboodle of dissimilar alternative for your barbarian , and each wildheart barbarian will belike disagree from one another jolly .

This was i extremely advocate this one to thespian front to have a snatch more " merriment " with their barbarian .

This was and finally , wild magic barbarianstrigger wild magic issue when they storm , but these effect are always prescribed .

This was they can also put up their chemical group by reconstruct spell slot every long rest , and finally they will touch off wild surge whenever they take harm in fight .

Berserker

Wildheart

Wild Magic

Frenzy

Frenzied Strike

Enraged Throw

talk with Animals

Bestial Heart

madness : Wild Magic

Magic Awareness

Mindless fury

Animal Aspect

Bolstering Magic : Boon

Bolstering Magic :!

Lvl 1 Spell Slot

Bolstering Magic :!

Lvl 2 Spell Slot

8

Land ’s Stride : Difficult Terrain

Bolstering Magic :!

Lvl 3 Spell Slot

10

intimidate Presence

precarious recoil

At storey 3 , all Barbarians benefit their first Subclass Features ground on which they take .

This was then they will make headway their 2d subclass feature at story 6 , and then at long last again at spirit level 10 .

This was however , wildheart barbarians will also bring in a subclass feature at layer 8 , and wild magic barbarians will bring in one at tier 9 .

These are the only exception .

Baldur ’s Gate 3 Barbarian Guide – Berserker !

At horizontal surface 3 , Berserkers advance Frenzy , which is a modify phase of fad that allow them to make a Frenzied Strike , Enraged Throw , or Improvised Weapon Attack as a Bonus Action while phrenetic .

All other view of Frenzy persist the same as furore .

While Frenzied , Berserkers can habituate Frenzied Strike as a Bonus Action to make another Attack with their equip arm .

They put on a stack -1 punishment to their Attack Rolls though each metre they do this , until their Frenzy terminate .

This was take down they can only apply frenzied strike once per routine , even if they have more bonus actions useable .

This was while frenzied , berserkers can also make an enraged throw as a bonus action , which allow them to flip an objective at a aim with increase harm and strike hard it prone .

This was the high your strength , the heavy detail that you’re free to shake off and the more legal injury you will distribute .

think that you have reward against foeman that are prostrate when take in battle royal attack against them .

This was at floor 6 , berserkers hit mindless madness , prevent them from being charmed or frightened , and the calm emotions spell will no longer stop their furor if puke on them .

This was at degree 10 , berserkers can utilize intimidating presence as an natural process .

This appropriate them to venerate an opposition , which give way them Disadvantage on Ability Checks and Attack Rolls , as well as pee-pee them be given from the Berserker and not take any extra Actions .

This was it direct the wisdom of the case , and berserker can reapply this to stretch its continuance .

However , since berserk have no aboriginal Spellcasting Ability Modifier , they only put on 8 + Proficiency Bonus to the Difficulty Class , micturate it much easy to lay aside against .

Baldur ’s Gate 3 Barbarian Guide – Wildheart !

This was at story 3 , wildheart barbarians will take 1 of 5 bestial hearts , which improve fury in various manner , and also provide the wildheart barbarian another activity they can do while enraged .

This can be modify subsequently as you dismantle up , so do n’t be paralyze about which to pick out .

Passive Rage Improvement

Rage Action

Bear Heart

Damage Resistance to all by Psychic Damage

Unrelenting Ferocity

Eagle Heart

foeman have Disadvantage on chance onslaught

Dash can be used as a Bonus Action

Diving Strike

Elk Heart

Movement Speed increase by 4.5 1000

Primal Stampede

Tiger Heart

Jump Distance increase by 4.5 grand

Tiger ’s Bloodlust

Wolf Heart

ally have reward on Melee Attack Rolls made within 2 yard of you .

Inciting Howl

At grade 6!

, Wildheart Barbarians will make an Animal Aspect from a inclination .

These are peaceful benefit that will always practice to the Wildheart Barbarian , disregarding of whether they are enrage .

Wildheart Barbarians will also select another Animal Aspect at Wildheart Level 10 , so keep that in intellect when earn your survival .

At story 8 , Wildheart Barbarians are no longer retard down by Difficult Terrain and their Movement Speed is no longer halve when move through it .

At grade 10 , Wildheart Barbarians will reach a 2nd Animal Aspect from the listing .

This is the last Subclass Feature of Wildheart Barbarians .

Baldur ’s Gate 3 Barbarian Guide – godforsaken illusion !

At spirit level 3 , Wild Magic Barbarians will always activate a random Wild Magic gist when they apply fad .

And unlike the Sorcerer ’s Wild Magic Subclass , these core are never minus , and will always profit the Wild Magic Barbarian in some means .

However , 2 are unfriendly AoEs around them , so it ’s secure to move to foeman before Raging , just in shell you actuate one of these .

Until terminal of fury , dart a Bolt of Light from your dresser that blind the aim for 1 turning and does 1 - 6 Radiant Damage .

9 metre compass and CON Saving Throw

Dark Tendrils

Shadowy tendrils eyelash around you , nurse the living from all fauna within 9 m administer 1 - 12 Necrotic Damage on give out CON Save , and deed over you 1 - 12 impermanent smash full point .

nonphysical Spirit

Until oddment of madness!

This was , you’re free to mobilise a apparitional flumph within 9 one thousand of you .

The flumph explode at the close of your crook , dole out 1 - 6 Force Damage to each beast within 2 thou on a fail DEX save .

Magic Retribution

Until destruction of furor , foeman that reach you take 1 - 6 Force Damage in revenge .

Protective Lights

Until close of craze , you and any ally within 3 grand of you have a +1 fillip to Armour Class .

Teleport

Until remainder of fad , as a Bonus Action each bit , you could Teleport up to 18 thou to an untenanted blank space you could see .

Vine Growth

Until last of craze , the terra firma within 5 megabyte of you is Difficult Terrain for everyone other than you , halve campaign speeding .

Weapon Infusion

Until close of fad , your fitted out weapon system manage an extra 1 - 6 Force Damage and benefit the Light and Thrown dimension .

If Thrown , it straight off reappear in your handwriting .

Also , at this storey , Wild Magic Barbarians can give everyone with 3 megabyte of them their Proficiency Bonus to their Spell Saving Throws for 1 turning as a Bonus Action .

believe how forgetful the compass and length is , this is almost unuseable to anyone besides the Barbarian .

At degree 6 , Wild Magic Barbarians can accord themselves or an friend 1D4 on their Attack Rolls or Ability Checks for 10 number , as an military action , once per farsighted Rest .

Since this is an natural action , it ’s good to practice it before scrap if potential , in edict to not eat up your activeness on routine 1 of fighting .

bolster Magic : Level 1 & Level 2 one-armed bandit

Also at this grade , Wild Magic Barbarians can give themselves or an friend a Level 1 and floor 2 Spell Slot back as disjoined Actions .

You ’ll plain require to utilise this exterior of scrap , and unless you Multiclass , you will only habituate this on other spellcasters in your political party .

bolster Magic :!

floor 3 Spell Slot

At storey 9 , Wild Magic Barbarians can also give themselves or an friend a Level 3 Spell Slot back as an natural action .

At story 10 , Wild Magic Barbarians will actuate aWild Magic Surgewhen get hold of harm or betray a Saving Throw while enrage .

This Wild Magic Surge will supplant the current one you set off when you used craze , so you wo n’t have multiple feature from this at the same sentence .

Baldur ’s Gate 3 Barbarian Guide – Multiclassing !

In this incision of our Baldur ’s Gate 3 Barbarian Class Guide we ’ll take a expression atMulticlassinga Barbarian in BG3 , and what otherClassesyou might Multiclass with .

Keep in thinker this is not a consummate listing , but rather helpful suggestion to make honorable pairing .

This was ## when to multiclass !

barbarian are to a great extent front - load , intend they arrive at passion and unarmoured defence at stratum 1 , reckless attack and danger sense at stage 2 , and they make a deal from their subclass at story 3 .

It ’s not rare for some category to douse 2 level into Barbarian just for these feature , but the first more potential property to Multiclass would in all likelihood be even 3 .

From this pointedness forward , it really bet on whether they are Multiclassing with another Martial Class or not , since Barbarians advance Extra Attack at floor 5 , and Rogues and Spellcasters typically do n’t .

This was you may desire to go to even out 5 barbarian when multiclassing with one of these classes .

Multiclassing Berserker

I care 3 Berserker and 9 Oath of Vengeance Paladin .

This render you 3 heraldic bearing of fury , Reckless Attack , and a Bonus Action that can also be used to Attack while Enraged .

berserker do n’t really make a peck retiring horizontal surface 3 , so Multiclassing them here is idealistic .

This allow you 3 godlike Smites per bout , as long as you have the Spell Slots for them , and Divine Smite can be used while Enraged .

This also collapse them entree to Paladin Level 3 Spells and Spell Slots .

This was multiclassing wildheart

i wish 6 stratum ofwildheartand 6 tier ofway of the open hand monk .

This permit you to have madness which give +2 scathe to Unarmed Attacks , Reckless Attack , make Bestial Heart , and you’re free to take Animal Aspect of the Stallion to hit Temporary Hit point whenever you dart adequate to your Character Level , not uncivilized Level .

Just retrieve to take theEagleBestial Heartso that you’re free to practice Dash as a Bonus Action while Enraged , since Step of the flatus : Dash does not act with Stallion .

Monk will give you Unarmed Attack as a Bonus Action , and Flurry of Blows , which strike reward of fad 2 time when used , since it tally doubly .

This was you acquire deflect missile , and ki improved strikes , which help with resistances and immunities .

You also derive Manifestation of Body , judgement and Soul further hike up your legal injury .

This was make indisputable to take tavern brawler with one of your feats to further hike unarmed damage .

This was i also care 6 level of wildheart and 6 level of stealer in club to win a 2nd bonus action , to be able-bodied to dash as a bonus action and still bring in the welfare of stallion ’s temporary hp , while pick out a unlike beastly heart like bear or tiger .

You also clear some attainment from Rogue , as well as 3D6 swipe Attack Damage , which you could spark off every turning withReckless approach .

This was this make for really well if you havegreat weapon master , as you’re free to then utilize your 2d bonus action more efficaciously .

This was multiclassing wild magic

i care 6 level of wild magic and 6 story ofcircle of sporesdruid .

This was this allow you wild magic surge every meter you storm , and still regorge spells when you do n’t from the druid ( up to take down 3 ) .

You ’ll also still have Extra Attack , and Reckless Attack , and can useHalo of Sporesas a D6 every play as a chemical reaction .

And you’re free to further promote your horsepower by using Symbiotic Entity , which also boost your harm on each Attack .

This still pass you accession to Fungal Infection as well , so you’ve got the option to still have an undead Army if you bid !

This was and it’s possible for you to useshillelaghto make your attack and damage rolls practice wisdom , when using astafforclub , so you do n’t postulate strength .

I desire you find these tip helpful , and we ’ll have some more material body out really shortly that showoff more of theseMulticlassingaspects !

This was that wrap up our baldur ’s gate 3 barbarian class guide !

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